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[MVM] check robots before wave #583

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5 of 11 tasks
wakeeey opened this issue May 13, 2021 · 3 comments
Open
5 of 11 tasks

[MVM] check robots before wave #583

wakeeey opened this issue May 13, 2021 · 3 comments
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enhancement New feature or request needs triage Needs to be organized

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@wakeeey
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wakeeey commented May 13, 2021

Description

You can see, what exact robots will be on a wave (help for new players)

Checklist

  • None of the open or closed issues document this idea.
  • This is a new idea, not a bug.
  • This idea does not seriously affect game balance.
  • This is obviously an improvement, not something that people commonly disagree on.
  • This is not an idea for new game content (e.g. new weapons, maps, sounds).
  • This idea is for the code of the game, not for textures, sounds, or other resources.
  • This idea has been implemented in vanilla TF2.
  • There is proof that this idea is well liked (e.g. a history of use of a similar mod in a competitive league).
  • This idea has been implemented in a mod.
  • This feature has existed in the vanilla game but was removed.
  • This idea is for internal procedures or tooling (e.g. improving the build process, supporting new systems).

Screenshots

https://youtu.be/brBKfOwRi0s

Alternatives

  1. Adding description instead of names
@wakeeey wakeeey added enhancement New feature or request needs triage Needs to be organized labels May 13, 2021
@treacherousfiend
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This is a balance change, TC2 is for bug fixes and optimizations.

@ilyakoni
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This is a balance change, TC2 is for bug fixes and optimizations.

How its linked to balance, its just Quality of Life improvement. Newcomers dont always understand which one bots is left and which will be coming on, i dont quite like an idea on that stage, but i think if change it a bit to look more suitable than just names of upcoming bots im ok with that idea

@treacherousfiend
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Ah sorry, I misunderstood the post, my brain is mostly on autopilot due to many of the other new issues being a balance change.

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Labels
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