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Agg clip rendering fix #1845

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@mdboom mdboom commented Mar 22, 2013

This was discovered during the discussion in the e-mail thread "removing paths inside polygon".

When paths are affected by a clip path, the scanline type being used for rendering was wrong. It was grey8, but should be no_clip_grey8. This resulted in horizontal lines looking thicker than they should.

This also fixes a related performance bug where the buffer for the alpha mask was over-allocated by a factor of 4.

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mdboom commented Mar 22, 2013

Closing. Opened against the wrong branch.

@mdboom mdboom closed this Mar 22, 2013
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