New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Overlay blend mode #4700
Comments
We would need to make that controlable via rcparams for 1.5. On Wed, Jul 15, 2015 at 11:59 AM, Nathaniel J. Smith <
|
The new overlay modes were AFAIK introduced by @joferkington but are yet not in a release. Usually we wait a bit before chancing the default. It we change this we should make it an rcparam for 1.5 and add a warning that the default will change. |
We don't even really need a warning. It would be a part of the 2.0 style On Wed, Jul 15, 2015 at 7:15 PM, Jens Hedegaard Nielsen <
|
Which of 'overlay' or 'soft' would be the best default? |
I've never seen a surface where overlay blending the hillshade looks terribly bad. Sometimes it's less than ideal, but it's never awful. By contrast, soft light blending hillshades can yield a result that's almost unnoticeable in many cases. From a purely qualitative standpoint, Just my $0.02, at any rate. |
No time to put together a PR just now (I need to check out of this hotel!) but while skimming
colors.py
I just noticed:Sounds like a good candidate for a 2.0 change to me. AFAIK the HSV space is never the best option for pretty much anything :-).
The text was updated successfully, but these errors were encountered: