Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

mmoNPC #4

Open
Rycochet opened this issue Aug 22, 2011 · 3 comments
Open

mmoNPC #4

Rycochet opened this issue Aug 22, 2011 · 3 comments

Comments

@Rycochet
Copy link
Member

API to easily create NPCs in the world, name them, and force their behaviour.

Meant as a stepping stone for Quest providers and flavour in the world.

Plugin extensions would create specific behaviour patters such as mmoNPCGuard etc.

Should probably handle inventories and drops on death too...

@gbear605
Copy link

I like this :P

Sounds like a neat idea, it would definitely be worth the time I think

@kaesekeks
Copy link

I think it would be nice, if they could talk with Players, maybe if you do a right-click on them, or if you punch them usw...
Also it would be nice, if they du specific things like running away / say something if something happens (like they have only 10% health, or a player is in the area of the NPC.

@Rycochet
Copy link
Member Author

Rycochet commented Oct 9, 2011

Wanting NPCs to be able to follow the same rules as players for extra plugins such as Faction etc - which will be able to stop players from attacking them if needed too etc. Will also want NPCs to respawn (around the same place) so that consistency can be added to the game ;-)

A lot of the plans are dependent on whatever Mojang adds to minecraft - the more we can simply abuse, rather than having to write/rewrite, the better...

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

3 participants