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BaseCompiler.cs
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BaseCompiler.cs
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// Copyright (c) MOSA Project. Licensed under the New BSD License.
using Mosa.Compiler.Linker;
using Mosa.Compiler.MosaTypeSystem;
using Mosa.Compiler.Trace;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Threading;
namespace Mosa.Compiler.Framework
{
/// <summary>
/// Base class for just-in-time and ahead-of-time compilers, which use
/// the Mosa.Compiler.Framework framework.
/// </summary>
public abstract class BaseCompiler
{
#region Properties
public MosaCompiler Compiler { get; private set; }
/// <summary>
/// Returns the architecture used by the compiler.
/// </summary>
public BaseArchitecture Architecture { get; private set; }
/// <summary>
/// Gets the pre compile pipeline.
/// </summary>
public CompilerPipeline PreCompilePipeline { get; private set; }
/// <summary>
/// Gets the post compile pipeline.
/// </summary>
public CompilerPipeline PostCompilePipeline { get; private set; }
/// <summary>
/// Gets the type system.
/// </summary>
/// <value>The type system.</value>
public TypeSystem TypeSystem { get; private set; }
/// <summary>
/// Gets the type layout.
/// </summary>
/// <value>The type layout.</value>
public MosaTypeLayout TypeLayout { get; private set; }
/// <summary>
/// Gets the compiler trace.
/// </summary>
/// <value>
/// The compiler trace.
/// </value>
public CompilerTrace CompilerTrace { get; private set; }
/// <summary>
/// Gets the compiler options.
/// </summary>
/// <value>The compiler options.</value>
public CompilerOptions CompilerOptions { get; private set; }
/// <summary>
/// Gets the counters.
/// </summary>
public Counters GlobalCounters { get; private set; }
/// <summary>
/// Gets the scheduler.
/// </summary>
public CompilationScheduler CompilationScheduler { get; private set; }
/// <summary>
/// Gets the linker.
/// </summary>
public BaseLinker Linker { get; private set; }
/// <summary>
/// Gets the plug system.
/// </summary>
public PlugSystem PlugSystem { get; private set; }
/// <summary>
/// Gets the list of Intrinsic Types for internal call replacements.
/// </summary>
public Dictionary<string, Type> IntrinsicTypes { get; private set; }
/// <summary>
/// Gets the type of the platform internal runtime.
/// </summary>
/// <value>
/// The type of the platform internal runtime.
/// </value>
public MosaType PlatformInternalRuntimeType { get; private set; }
public MosaType InternalRuntimeType { get; private set; }
/// <summary>
/// Gets the compiler data.
/// </summary>
/// <value>
/// The compiler data.
/// </value>
public CompilerData CompilerData { get; private set; }
#endregion Properties
#region Methods
public void Initialize(MosaCompiler compiler)
{
if (compiler == null)
throw new ArgumentNullException(@"compiler");
Compiler = compiler;
Architecture = Compiler.CompilerOptions.Architecture;
TypeSystem = Compiler.TypeSystem;
TypeLayout = Compiler.TypeLayout;
CompilerTrace = Compiler.CompilerTrace;
CompilerOptions = Compiler.CompilerOptions;
CompilationScheduler = Compiler.CompilationScheduler;
Linker = compiler.Linker;
PreCompilePipeline = new CompilerPipeline();
PostCompilePipeline = new CompilerPipeline();
GlobalCounters = new Counters();
PlugSystem = new PlugSystem();
CompilerData = new CompilerData();
// Create new dictionary
IntrinsicTypes = new Dictionary<string, Type>();
foreach (var type in Assembly.GetExecutingAssembly().GetTypes())
{
if (type.IsClass && typeof(IIntrinsicInternalMethod).IsAssignableFrom(type))
{
// Now get all the ReplacementTarget attributes
var attributes = (ReplacementTargetAttribute[])type.GetCustomAttributes(typeof(ReplacementTargetAttribute), true);
for (int i = 0; i < attributes.Length; i++)
{
// Finally add the dictionary entry mapping the target string and the type
IntrinsicTypes.Add(attributes[i].Target, type);
}
}
}
PlatformInternalRuntimeType = GetPlatformInternalRuntimeType();
InternalRuntimeType = GeInternalRuntimeType();
// Extended Setup
ExtendCompilerSetup();
// Build the default pre-compiler pipeline
Architecture.ExtendPreCompilerPipeline(PreCompilePipeline);
// Build the default post-compiler pipeline
Architecture.ExtendPostCompilerPipeline(PostCompilePipeline);
}
/// <summary>
/// Extends the compiler setup.
/// </summary>
public virtual void ExtendCompilerSetup()
{
}
/// <summary>
/// Compiles the method.
/// </summary>
/// <param name="method">The method.</param>
/// <param name="basicBlocks">The basic blocks.</param>
/// <param name="threadID">The thread identifier.</param>
public void CompileMethod(MosaMethod method, BasicBlocks basicBlocks, int threadID)
{
NewCompilerTraceEvent(CompilerEvent.CompilingMethod, method.FullName, threadID);
var methodCompiler = CreateMethodCompiler(method, basicBlocks, threadID);
Architecture.ExtendMethodCompilerPipeline(methodCompiler.Pipeline);
methodCompiler.Compile();
}
/// <summary>
/// Creates a method compiler
/// </summary>
/// <param name="method">The method to compile.</param>
/// <param name="basicBlocks">The basic blocks.</param>
/// <param name="threadID">The thread identifier.</param>
/// <returns></returns>
protected abstract BaseMethodCompiler CreateMethodCompiler(MosaMethod method, BasicBlocks basicBlocks, int threadID);
/// <summary>
/// Compiles the linker method.
/// </summary>
/// <param name="methodName">Name of the method.</param>
/// <returns></returns>
public MosaMethod CreateLinkerMethod(string methodName)
{
return TypeSystem.CreateLinkerMethod(methodName, TypeSystem.BuiltIn.Void, null);
}
/// <summary>
/// Executes the compiler pre compiler stages.
/// </summary>
/// <remarks>
/// The method iterates the compilation stage chain and runs each
/// stage on the input.
/// </remarks>
internal void PreCompile()
{
foreach (ICompilerStage stage in PreCompilePipeline)
{
// Setup Compiler
stage.Initialize(this);
}
foreach (ICompilerStage stage in PostCompilePipeline)
{
// Setup Compiler
stage.Initialize(this);
}
foreach (ICompilerStage stage in PreCompilePipeline)
{
NewCompilerTraceEvent(CompilerEvent.CompilerStageStart, stage.Name);
// Execute stage
stage.Execute();
NewCompilerTraceEvent(CompilerEvent.CompilerStageEnd, stage.Name);
}
}
public void ExecuteCompile()
{
ExecuteCompilePass();
while (CompilationScheduler.StartNextPass())
{
ExecuteCompilePass();
}
}
private void ExecuteCompilePass()
{
while (true)
{
var method = CompilationScheduler.GetMethodToCompile();
if (method == null)
return;
CompileMethod(method, null, 0);
CompilerTrace.UpdatedCompilerProgress(
CompilationScheduler.TotalMethods,
CompilationScheduler.TotalMethods - CompilationScheduler.TotalQueuedMethods
);
}
}
public void ExecuteThreadedCompile(int threads)
{
ExecuteThreadedCompilePass(threads);
while (CompilationScheduler.StartNextPass())
{
ExecuteThreadedCompilePass(threads);
}
}
private void ExecuteThreadedCompilePass(int threads)
{
using (var finished = new CountdownEvent(1))
{
for (int threadID = 0; threadID < threads; threadID++)
{
finished.AddCount();
int tid = threadID + 1;
ThreadPool.QueueUserWorkItem(
new WaitCallback(delegate
{
//try
//{
CompileWorker(tid);
//}
//catch (Exception e)
//{
// this.CompilerTrace.NewCompilerTraceEvent(CompilerEvent.Exception, e.ToString(), threadID);
//}
//finally
//{
finished.Signal();
//}
}
));
}
finished.Signal();
finished.Wait();
}
}
private void CompileWorker(int threadID)
{
while (true)
{
var method = CompilationScheduler.GetMethodToCompile();
if (method == null)
{
return;
}
// only one method can be compiled at a time
lock (method)
{
CompileMethod(method, null, threadID);
}
CompilerTrace.UpdatedCompilerProgress(
CompilationScheduler.TotalMethods,
CompilationScheduler.TotalMethods - CompilationScheduler.TotalQueuedMethods);
}
}
/// <summary>
/// Executes the compiler post compiler stages.
/// </summary>
/// <remarks>
/// The method iterates the compilation stage chain and runs each
/// stage on the input.
/// </remarks>
internal void PostCompile()
{
foreach (ICompilerStage stage in PostCompilePipeline)
{
NewCompilerTraceEvent(CompilerEvent.CompilerStageStart, stage.Name);
// Execute stage
stage.Execute();
NewCompilerTraceEvent(CompilerEvent.CompilerStageEnd, stage.Name);
}
// TODO: Add compiler option
// Sum up the counters
foreach (var methodData in CompilerData.MethodData)
{
GlobalCounters.Merge(methodData.Counters);
}
ExportCounters();
}
#endregion Methods
protected void ExportCounters()
{
foreach (var counter in GlobalCounters.Export())
{
NewCompilerTraceEvent(CompilerEvent.Counter, counter);
}
}
#region Helper Methods
/// <summary>
/// Traces the specified compiler event.
/// </summary>
/// <param name="compilerEvent">The compiler event.</param>
/// <param name="message">The message.</param>
protected void NewCompilerTraceEvent(CompilerEvent compilerEvent, string message)
{
CompilerTrace.NewCompilerTraceEvent(compilerEvent, message, 0);
}
/// <summary>
/// Traces the specified compiler event.
/// </summary>
/// <param name="compilerEvent">The compiler event.</param>
/// <param name="message">The message.</param>
protected void NewCompilerTraceEvent(CompilerEvent compilerEvent, string message, int threadID)
{
CompilerTrace.NewCompilerTraceEvent(compilerEvent, message, threadID);
}
/// <summary>
/// Updates the counter.
/// </summary>
/// <param name="name">The name.</param>
/// <param name="count">The count.</param>
protected void UpdateCounter(string name, int count)
{
GlobalCounters.Update(name, count);
}
protected MosaType GetPlatformInternalRuntimeType()
{
return TypeSystem.GetTypeByName("Mosa.Runtime." + Architecture.PlatformName, "Internal");
}
protected MosaType GeInternalRuntimeType()
{
return TypeSystem.GetTypeByName("Mosa.Runtime", "Internal");
}
#endregion Helper Methods
}
}