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Regression test for #17728
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Closes #17728.
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tamird committed Dec 28, 2014
1 parent 01cdf00 commit 2d10021
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132 changes: 132 additions & 0 deletions src/test/compile-fail/issue-17728.rs
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// Copyright 2014 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.

use std::fmt::{Show, Formatter, Error};
use std::collections::HashMap;

trait HasInventory {
fn getInventory<'s>(&'s self) -> &'s mut Inventory;
fn addToInventory(&self, item: &Item);
fn removeFromInventory(&self, itemName: &str) -> bool;
}

trait TraversesWorld {
fn attemptTraverse(&self, room: &Room, directionStr: &str) -> Result<&Room, &str> {
let direction = str_to_direction(directionStr);
let maybe_room = room.direction_to_room.find(&direction);
//~^ ERROR cannot infer an appropriate lifetime for autoref due to conflicting requirements
match maybe_room {
Some(entry) => Ok(entry),
_ => Err("Direction does not exist in room.")
}
}
}


#[deriving(Show, Eq, PartialEq, Hash)]
enum RoomDirection {
West,
East,
North,
South,
Up,
Down,
In,
Out,

None
}

struct Room {
description: String,
items: Vec<Item>,
direction_to_room: HashMap<RoomDirection, Room>,
}

impl Room {
fn new(description: &'static str) -> Room {
Room {
description: description.to_string(),
items: Vec::new(),
direction_to_room: HashMap::new()
}
}

fn add_direction(&mut self, direction: RoomDirection, room: Room) {
self.direction_to_room.insert(direction, room);
}
}

struct Item {
name: String,
}

struct Inventory {
items: Vec<Item>,
}

impl Inventory {
fn new() -> Inventory {
Inventory {
items: Vec::new()
}
}
}

struct Player {
name: String,
inventory: Inventory,
}

impl Player {
fn new(name: &'static str) -> Player {
Player {
name: name.to_string(),
inventory: Inventory::new()
}
}
}

impl TraversesWorld for Player {
}

impl Show for Player {
fn fmt(&self, formatter: &mut Formatter) -> Result<(), Error> {
formatter.write_str("Player{ name:");
formatter.write_str(self.name.as_slice());
formatter.write_str(" }");
Ok(())
}
}

fn str_to_direction(to_parse: &str) -> RoomDirection {
match to_parse {
"w" | "west" => RoomDirection::West,
"e" | "east" => RoomDirection::East,
"n" | "north" => RoomDirection::North,
"s" | "south" => RoomDirection::South,
"in" => RoomDirection::In,
"out" => RoomDirection::Out,
"up" => RoomDirection::Up,
"down" => RoomDirection::Down,
_ => None //~ ERROR mismatched types
}
}

fn main() {
let mut player = Player::new("Test player");
let mut room = Room::new("A test room");
println!("Made a player: {}", player);
println!("Direction parse: {}", str_to_direction("east"));
match player.attemptTraverse(&room, "west") {
Ok(_) => println!("Was able to move west"),
Err(msg) => println!("Not able to move west: {}", msg)
};
}

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