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Introduce HashStable trait and base ICH implementations on it.
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This initial commit provides implementations for HIR, MIR, and
everything that also needs to be supported for those two.
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michaelwoerister committed Apr 6, 2017
1 parent 9e84bf8 commit c47cdc0
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Showing 21 changed files with 3,080 additions and 1,223 deletions.
4 changes: 4 additions & 0 deletions src/librustc/hir/map/definitions.rs
Expand Up @@ -394,6 +394,10 @@ impl Definitions {
}
}

pub fn node_to_hir_id(&self, node_id: ast::NodeId) -> hir::HirId {
self.node_to_hir_id[node_id]
}

/// Add a definition with a parent definition.
pub fn create_def_with_parent(&mut self,
parent: Option<DefIndex>,
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300 changes: 300 additions & 0 deletions src/librustc/ich/hcx.rs
@@ -0,0 +1,300 @@
// Copyright 2017 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.

use hir;
use hir::def_id::DefId;
use ich::{self, CachingCodemapView, DefPathHashes};
use session::config::DebugInfoLevel::NoDebugInfo;
use ty;

use std::hash as std_hash;

use syntax::ast;
use syntax::attr;
use syntax::ext::hygiene::SyntaxContext;
use syntax::symbol::Symbol;
use syntax_pos::Span;

use rustc_data_structures::stable_hasher::{HashStable, StableHasher,
StableHasherResult};
use rustc_data_structures::accumulate_vec::AccumulateVec;

/// This is the context state available during incr. comp. hashing. It contains
/// enough information to transform DefIds and HirIds into stable DefPaths (i.e.
/// a reference to the TyCtxt) and it holds a few caches for speeding up various
/// things (e.g. each DefId/DefPath is only hashed once).
pub struct StableHashingContext<'a, 'tcx: 'a> {
tcx: ty::TyCtxt<'a, 'tcx, 'tcx>,
def_path_hashes: DefPathHashes<'a, 'tcx>,
codemap: CachingCodemapView<'tcx>,
hash_spans: bool,
hash_bodies: bool,
overflow_checks_enabled: bool,
node_id_hashing_mode: NodeIdHashingMode,
// A sorted array of symbol keys for fast lookup.
ignored_attr_names: Vec<Symbol>,
}

#[derive(PartialEq, Eq, Clone, Copy)]
pub enum NodeIdHashingMode {
Ignore,
HashDefPath,
HashTraitsInScope,
}

impl<'a, 'tcx: 'a> StableHashingContext<'a, 'tcx> {

pub fn new(tcx: ty::TyCtxt<'a, 'tcx, 'tcx>) -> Self {
let hash_spans_initial = tcx.sess.opts.debuginfo != NoDebugInfo;
let check_overflow_initial = tcx.sess.overflow_checks();

let mut ignored_attr_names: Vec<_> = ich::IGNORED_ATTRIBUTES
.iter()
.map(|&s| Symbol::intern(s))
.collect();

ignored_attr_names.sort();

StableHashingContext {
tcx: tcx,
def_path_hashes: DefPathHashes::new(tcx),
codemap: CachingCodemapView::new(tcx),
hash_spans: hash_spans_initial,
hash_bodies: true,
overflow_checks_enabled: check_overflow_initial,
node_id_hashing_mode: NodeIdHashingMode::HashDefPath,
ignored_attr_names: ignored_attr_names,
}
}

#[inline]
pub fn while_hashing_hir_bodies<F: FnOnce(&mut Self)>(&mut self,
hash_bodies: bool,
f: F) {
let prev_hash_bodies = self.hash_bodies;
self.hash_bodies = hash_bodies;
f(self);
self.hash_bodies = prev_hash_bodies;
}

#[inline]
pub fn while_hashing_spans<F: FnOnce(&mut Self)>(&mut self,
hash_spans: bool,
f: F) {
let prev_hash_spans = self.hash_spans;
self.hash_spans = hash_spans;
f(self);
self.hash_spans = prev_hash_spans;
}

#[inline]
pub fn with_node_id_hashing_mode<F: FnOnce(&mut Self)>(&mut self,
mode: NodeIdHashingMode,
f: F) {
let prev = self.node_id_hashing_mode;
self.node_id_hashing_mode = mode;
f(self);
self.node_id_hashing_mode = prev;
}

#[inline]
pub fn tcx(&self) -> ty::TyCtxt<'a, 'tcx, 'tcx> {
self.tcx
}

#[inline]
pub fn def_path_hash(&mut self, def_id: DefId) -> u64 {
self.def_path_hashes.hash(def_id)
}

#[inline]
pub fn hash_spans(&self) -> bool {
self.hash_spans
}

#[inline]
pub fn hash_bodies(&self) -> bool {
self.hash_bodies
}

#[inline]
pub fn codemap(&mut self) -> &mut CachingCodemapView<'tcx> {
&mut self.codemap
}

#[inline]
pub fn is_ignored_attr(&self, name: Symbol) -> bool {
self.ignored_attr_names.binary_search(&name).is_ok()
}

pub fn hash_hir_item_like<F: FnOnce(&mut Self)>(&mut self,
item_attrs: &[ast::Attribute],
f: F) {
let prev_overflow_checks = self.overflow_checks_enabled;
if attr::contains_name(item_attrs, "rustc_inherit_overflow_checks") {
self.overflow_checks_enabled = true;
}
let prev_hash_node_ids = self.node_id_hashing_mode;
self.node_id_hashing_mode = NodeIdHashingMode::Ignore;

f(self);

self.node_id_hashing_mode = prev_hash_node_ids;
self.overflow_checks_enabled = prev_overflow_checks;
}

#[inline]
pub fn binop_can_panic_at_runtime(&self, binop: hir::BinOp_) -> bool
{
match binop {
hir::BiAdd |
hir::BiSub |
hir::BiMul => self.overflow_checks_enabled,

hir::BiDiv |
hir::BiRem => true,

hir::BiAnd |
hir::BiOr |
hir::BiBitXor |
hir::BiBitAnd |
hir::BiBitOr |
hir::BiShl |
hir::BiShr |
hir::BiEq |
hir::BiLt |
hir::BiLe |
hir::BiNe |
hir::BiGe |
hir::BiGt => false
}
}

#[inline]
pub fn unop_can_panic_at_runtime(&self, unop: hir::UnOp) -> bool
{
match unop {
hir::UnDeref |
hir::UnNot => false,
hir::UnNeg => self.overflow_checks_enabled,
}
}
}


impl<'a, 'tcx> HashStable<StableHashingContext<'a, 'tcx>> for ast::NodeId {
fn hash_stable<W: StableHasherResult>(&self,
hcx: &mut StableHashingContext<'a, 'tcx>,
hasher: &mut StableHasher<W>) {
match hcx.node_id_hashing_mode {
NodeIdHashingMode::Ignore => {
// Most NodeIds in the HIR can be ignored, but if there is a
// corresponding entry in the `trait_map` we need to hash that.
// Make sure we don't ignore too much by checking that there is
// no entry in a debug_assert!().
debug_assert!(hcx.tcx.trait_map.get(self).is_none());
}
NodeIdHashingMode::HashDefPath => {
hcx.tcx.hir.definitions().node_to_hir_id(*self).hash_stable(hcx, hasher);
}
NodeIdHashingMode::HashTraitsInScope => {
if let Some(traits) = hcx.tcx.trait_map.get(self) {
// The ordering of the candidates is not fixed. So we hash
// the def-ids and then sort them and hash the collection.
let mut candidates: AccumulateVec<[_; 8]> =
traits.iter()
.map(|&hir::TraitCandidate { def_id, import_id: _ }| {
hcx.def_path_hash(def_id)
})
.collect();
if traits.len() > 1 {
candidates.sort();
}
candidates.hash_stable(hcx, hasher);
}
}
}
}
}

impl<'a, 'tcx> HashStable<StableHashingContext<'a, 'tcx>> for Span {

// Hash a span in a stable way. We can't directly hash the span's BytePos
// fields (that would be similar to hashing pointers, since those are just
// offsets into the CodeMap). Instead, we hash the (file name, line, column)
// triple, which stays the same even if the containing FileMap has moved
// within the CodeMap.
// Also note that we are hashing byte offsets for the column, not unicode
// codepoint offsets. For the purpose of the hash that's sufficient.
// Also, hashing filenames is expensive so we avoid doing it twice when the
// span starts and ends in the same file, which is almost always the case.
fn hash_stable<W: StableHasherResult>(&self,
hcx: &mut StableHashingContext<'a, 'tcx>,
hasher: &mut StableHasher<W>) {
use syntax_pos::Pos;

if !hcx.hash_spans {
return
}

// If this is not an empty or invalid span, we want to hash the last
// position that belongs to it, as opposed to hashing the first
// position past it.
let span_hi = if self.hi > self.lo {
// We might end up in the middle of a multibyte character here,
// but that's OK, since we are not trying to decode anything at
// this position.
self.hi - ::syntax_pos::BytePos(1)
} else {
self.hi
};

{
let loc1 = hcx.codemap().byte_pos_to_line_and_col(self.lo);
let loc1 = loc1.as_ref()
.map(|&(ref fm, line, col)| (&fm.name[..], line, col.to_usize()))
.unwrap_or(("???", 0, 0));

let loc2 = hcx.codemap().byte_pos_to_line_and_col(span_hi);
let loc2 = loc2.as_ref()
.map(|&(ref fm, line, col)| (&fm.name[..], line, col.to_usize()))
.unwrap_or(("???", 0, 0));

if loc1.0 == loc2.0 {
std_hash::Hash::hash(&0u8, hasher);

std_hash::Hash::hash(loc1.0, hasher);
std_hash::Hash::hash(&loc1.1, hasher);
std_hash::Hash::hash(&loc1.2, hasher);

// Do not hash the file name twice
std_hash::Hash::hash(&loc2.1, hasher);
std_hash::Hash::hash(&loc2.2, hasher);
} else {
std_hash::Hash::hash(&1u8, hasher);

std_hash::Hash::hash(loc1.0, hasher);
std_hash::Hash::hash(&loc1.1, hasher);
std_hash::Hash::hash(&loc1.2, hasher);

std_hash::Hash::hash(loc2.0, hasher);
std_hash::Hash::hash(&loc2.1, hasher);
std_hash::Hash::hash(&loc2.2, hasher);
}
}

if self.ctxt == SyntaxContext::empty() {
0u8.hash_stable(hcx, hasher);
} else {
1u8.hash_stable(hcx, hasher);
self.source_callsite().hash_stable(hcx, hasher);
}
}
}
71 changes: 71 additions & 0 deletions src/librustc/ich/impls_const_math.rs
@@ -0,0 +1,71 @@
// Copyright 2017 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.

//! This module contains `HashStable` implementations for various data types
//! from `rustc_const_math` in no particular order.

impl_stable_hash_for!(enum ::rustc_const_math::ConstFloat {
F32(val),
F64(val)
});

impl_stable_hash_for!(enum ::rustc_const_math::ConstInt {
I8(val),
I16(val),
I32(val),
I64(val),
I128(val),
Isize(val),
U8(val),
U16(val),
U32(val),
U64(val),
U128(val),
Usize(val)
});

impl_stable_hash_for!(enum ::rustc_const_math::ConstIsize {
Is16(i16),
Is32(i32),
Is64(i64)
});

impl_stable_hash_for!(enum ::rustc_const_math::ConstUsize {
Us16(i16),
Us32(i32),
Us64(i64)
});

impl_stable_hash_for!(enum ::rustc_const_math::ConstMathErr {
NotInRange,
CmpBetweenUnequalTypes,
UnequalTypes(op),
Overflow(op),
ShiftNegative,
DivisionByZero,
RemainderByZero,
UnsignedNegation,
ULitOutOfRange(int_ty),
LitOutOfRange(int_ty)
});

impl_stable_hash_for!(enum ::rustc_const_math::Op {
Add,
Sub,
Mul,
Div,
Rem,
Shr,
Shl,
Neg,
BitAnd,
BitOr,
BitXor
});

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