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Keep codegen units unmerged when building compiler builtins
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tmiasko committed Apr 6, 2020
1 parent 733f104 commit c8b83ba
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Showing 2 changed files with 48 additions and 1 deletion.
9 changes: 8 additions & 1 deletion src/librustc_mir/monomorphize/partitioning.rs
Expand Up @@ -455,11 +455,18 @@ fn default_visibility(tcx: TyCtxt<'_>, id: DefId, is_generic: bool) -> Visibilit
fn merge_codegen_units<'tcx>(
tcx: TyCtxt<'tcx>,
initial_partitioning: &mut PreInliningPartitioning<'tcx>,
target_cgu_count: usize,
mut target_cgu_count: usize,
) {
assert!(target_cgu_count >= 1);
let codegen_units = &mut initial_partitioning.codegen_units;

if tcx.is_compiler_builtins(LOCAL_CRATE) {
// Compiler builtins require some degree of control over how mono items
// are partitioned into compilation units. Provide it by keeping the
// original partitioning when compiling the compiler builtins crate.
target_cgu_count = codegen_units.len();
}

// Note that at this point in time the `codegen_units` here may not be in a
// deterministic order (but we know they're deterministically the same set).
// We want this merging to produce a deterministic ordering of codegen units
Expand Down
40 changes: 40 additions & 0 deletions src/test/codegen-units/partitioning/compiler-builtins.rs
@@ -0,0 +1,40 @@
// Verifies that during compiler_builtins compilation the codegen units are kept
// unmerged. Even when only a single codegen unit is requested with -Ccodegen-units=1.
//
// compile-flags: -Zprint-mono-items=eager -Ccodegen-units=1

#![compiler_builtins]
#![crate_type="lib"]
#![feature(compiler_builtins)]

mod atomics {
//~ MONO_ITEM fn compiler_builtins::atomics[0]::sync_1[0] @@ compiler_builtins-cgu.0[External]
#[no_mangle]
pub extern "C" fn sync_1() {}

//~ MONO_ITEM fn compiler_builtins::atomics[0]::sync_2[0] @@ compiler_builtins-cgu.0[External]
#[no_mangle]
pub extern "C" fn sync_2() {}

//~ MONO_ITEM fn compiler_builtins::atomics[0]::sync_3[0] @@ compiler_builtins-cgu.0[External]
#[no_mangle]
pub extern "C" fn sync_3() {}
}

mod x {
//~ MONO_ITEM fn compiler_builtins::x[0]::x[0] @@ compiler_builtins-cgu.1[External]
#[no_mangle]
pub extern "C" fn x() {}
}

mod y {
//~ MONO_ITEM fn compiler_builtins::y[0]::y[0] @@ compiler_builtins-cgu.2[External]
#[no_mangle]
pub extern "C" fn y() {}
}

mod z {
//~ MONO_ITEM fn compiler_builtins::z[0]::z[0] @@ compiler_builtins-cgu.3[External]
#[no_mangle]
pub extern "C" fn z() {}
}

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