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line length police; moved comp.util.bits to std.bitv
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Dave Herman
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Oct 21, 2010
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@@ -28,7 +28,6 @@ mod driver { | |
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mod util { | ||
mod common; | ||
mod bits; | ||
} | ||
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auth driver.rustc.main = state; | ||
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@@ -53,6 +53,7 @@ mod deque; | |
mod list; | ||
mod rand; | ||
mod dbg; | ||
mod bitv; | ||
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// Local Variables: | ||
// mode: rust; | ||
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@@ -0,0 +1,297 @@ | ||
use std; | ||
import std._vec; | ||
import std.bitv; | ||
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fn test_0_elements() { | ||
auto act; | ||
auto exp; | ||
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act = bitv.create(0u, false); | ||
exp = _vec.init_elt[uint](0u, 0u); | ||
// FIXME: why can't I write vec[uint]()? | ||
check (bitv.eq_vec(act, exp)); | ||
} | ||
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fn test_1_element() { | ||
auto act; | ||
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act = bitv.create(1u, false); | ||
check (bitv.eq_vec(act, vec(0u))); | ||
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act = bitv.create(1u, true); | ||
check (bitv.eq_vec(act, vec(1u))); | ||
} | ||
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fn test_10_elements() { | ||
auto act; | ||
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// all 0 | ||
act = bitv.create(10u, false); | ||
check (bitv.eq_vec(act, vec(0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u))); | ||
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// all 1 | ||
act = bitv.create(10u, true); | ||
check (bitv.eq_vec(act, vec(1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u))); | ||
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// mixed | ||
act = bitv.create(10u, false); | ||
bitv.set(act, 0u, true); | ||
bitv.set(act, 1u, true); | ||
bitv.set(act, 2u, true); | ||
bitv.set(act, 3u, true); | ||
bitv.set(act, 4u, true); | ||
check (bitv.eq_vec(act, vec(1u, 1u, 1u, 1u, 1u, 0u, 0u, 0u, 0u, 0u))); | ||
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// mixed | ||
act = bitv.create(10u, false); | ||
bitv.set(act, 5u, true); | ||
bitv.set(act, 6u, true); | ||
bitv.set(act, 7u, true); | ||
bitv.set(act, 8u, true); | ||
bitv.set(act, 9u, true); | ||
check (bitv.eq_vec(act, vec(0u, 0u, 0u, 0u, 0u, 1u, 1u, 1u, 1u, 1u))); | ||
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// mixed | ||
act = bitv.create(10u, false); | ||
bitv.set(act, 0u, true); | ||
bitv.set(act, 3u, true); | ||
bitv.set(act, 6u, true); | ||
bitv.set(act, 9u, true); | ||
check (bitv.eq_vec(act, vec(1u, 0u, 0u, 1u, 0u, 0u, 1u, 0u, 0u, 1u))); | ||
} | ||
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fn test_31_elements() { | ||
auto act; | ||
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// all 0 | ||
act = bitv.create(31u, false); | ||
check (bitv.eq_vec(act, vec(0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
0u, 0u, 0u, 0u, 0u, 0u, 0u))); | ||
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// all 1 | ||
act = bitv.create(31u, true); | ||
check (bitv.eq_vec(act, vec(1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, | ||
1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, | ||
1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, | ||
1u, 1u, 1u, 1u, 1u, 1u, 1u))); | ||
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// mixed | ||
act = bitv.create(31u, false); | ||
bitv.set(act, 0u, true); | ||
bitv.set(act, 1u, true); | ||
bitv.set(act, 2u, true); | ||
bitv.set(act, 3u, true); | ||
bitv.set(act, 4u, true); | ||
bitv.set(act, 5u, true); | ||
bitv.set(act, 6u, true); | ||
bitv.set(act, 7u, true); | ||
check (bitv.eq_vec(act, vec(1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, | ||
0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
0u, 0u, 0u, 0u, 0u, 0u, 0u))); | ||
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// mixed | ||
act = bitv.create(31u, false); | ||
bitv.set(act, 16u, true); | ||
bitv.set(act, 17u, true); | ||
bitv.set(act, 18u, true); | ||
bitv.set(act, 19u, true); | ||
bitv.set(act, 20u, true); | ||
bitv.set(act, 21u, true); | ||
bitv.set(act, 22u, true); | ||
bitv.set(act, 23u, true); | ||
check (bitv.eq_vec(act, vec(0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, | ||
0u, 0u, 0u, 0u, 0u, 0u, 0u))); | ||
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// mixed | ||
act = bitv.create(31u, false); | ||
bitv.set(act, 24u, true); | ||
bitv.set(act, 25u, true); | ||
bitv.set(act, 26u, true); | ||
bitv.set(act, 27u, true); | ||
bitv.set(act, 28u, true); | ||
bitv.set(act, 29u, true); | ||
bitv.set(act, 30u, true); | ||
check (bitv.eq_vec(act, vec(0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
1u, 1u, 1u, 1u, 1u, 1u, 1u))); | ||
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// mixed | ||
act = bitv.create(31u, false); | ||
bitv.set(act, 3u, true); | ||
bitv.set(act, 17u, true); | ||
bitv.set(act, 30u, true); | ||
check (bitv.eq_vec(act, vec(0u, 0u, 0u, 1u, 0u, 0u, 0u, 0u, | ||
0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
0u, 1u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
0u, 0u, 0u, 0u, 0u, 0u, 1u))); | ||
} | ||
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fn test_32_elements() { | ||
auto act; | ||
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// all 0 | ||
act = bitv.create(32u, false); | ||
check (bitv.eq_vec(act, vec(0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u))); | ||
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// all 1 | ||
act = bitv.create(32u, true); | ||
check (bitv.eq_vec(act, vec(1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, | ||
1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, | ||
1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, | ||
1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u))); | ||
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// mixed | ||
act = bitv.create(32u, false); | ||
bitv.set(act, 0u, true); | ||
bitv.set(act, 1u, true); | ||
bitv.set(act, 2u, true); | ||
bitv.set(act, 3u, true); | ||
bitv.set(act, 4u, true); | ||
bitv.set(act, 5u, true); | ||
bitv.set(act, 6u, true); | ||
bitv.set(act, 7u, true); | ||
check (bitv.eq_vec(act, vec(1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, | ||
0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u))); | ||
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// mixed | ||
act = bitv.create(32u, false); | ||
bitv.set(act, 16u, true); | ||
bitv.set(act, 17u, true); | ||
bitv.set(act, 18u, true); | ||
bitv.set(act, 19u, true); | ||
bitv.set(act, 20u, true); | ||
bitv.set(act, 21u, true); | ||
bitv.set(act, 22u, true); | ||
bitv.set(act, 23u, true); | ||
check (bitv.eq_vec(act, vec(0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, | ||
0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u))); | ||
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// mixed | ||
act = bitv.create(32u, false); | ||
bitv.set(act, 24u, true); | ||
bitv.set(act, 25u, true); | ||
bitv.set(act, 26u, true); | ||
bitv.set(act, 27u, true); | ||
bitv.set(act, 28u, true); | ||
bitv.set(act, 29u, true); | ||
bitv.set(act, 30u, true); | ||
bitv.set(act, 31u, true); | ||
check (bitv.eq_vec(act, vec(0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u))); | ||
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// mixed | ||
act = bitv.create(32u, false); | ||
bitv.set(act, 3u, true); | ||
bitv.set(act, 17u, true); | ||
bitv.set(act, 30u, true); | ||
bitv.set(act, 31u, true); | ||
check (bitv.eq_vec(act, vec(0u, 0u, 0u, 1u, 0u, 0u, 0u, 0u, | ||
0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
0u, 1u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
0u, 0u, 0u, 0u, 0u, 0u, 1u, 1u))); | ||
} | ||
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fn test_33_elements() { | ||
auto act; | ||
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// all 0 | ||
act = bitv.create(33u, false); | ||
check (bitv.eq_vec(act, vec(0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
0u))); | ||
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// all 1 | ||
act = bitv.create(33u, true); | ||
check (bitv.eq_vec(act, vec(1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, | ||
1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, | ||
1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, | ||
1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, | ||
1u))); | ||
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// mixed | ||
act = bitv.create(33u, false); | ||
bitv.set(act, 0u, true); | ||
bitv.set(act, 1u, true); | ||
bitv.set(act, 2u, true); | ||
bitv.set(act, 3u, true); | ||
bitv.set(act, 4u, true); | ||
bitv.set(act, 5u, true); | ||
bitv.set(act, 6u, true); | ||
bitv.set(act, 7u, true); | ||
check (bitv.eq_vec(act, vec(1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, | ||
0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
0u))); | ||
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// mixed | ||
act = bitv.create(33u, false); | ||
bitv.set(act, 16u, true); | ||
bitv.set(act, 17u, true); | ||
bitv.set(act, 18u, true); | ||
bitv.set(act, 19u, true); | ||
bitv.set(act, 20u, true); | ||
bitv.set(act, 21u, true); | ||
bitv.set(act, 22u, true); | ||
bitv.set(act, 23u, true); | ||
check (bitv.eq_vec(act, vec(0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, | ||
0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
0u))); | ||
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// mixed | ||
act = bitv.create(33u, false); | ||
bitv.set(act, 24u, true); | ||
bitv.set(act, 25u, true); | ||
bitv.set(act, 26u, true); | ||
bitv.set(act, 27u, true); | ||
bitv.set(act, 28u, true); | ||
bitv.set(act, 29u, true); | ||
bitv.set(act, 30u, true); | ||
bitv.set(act, 31u, true); | ||
check (bitv.eq_vec(act, vec(0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, | ||
0u))); | ||
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// mixed | ||
act = bitv.create(33u, false); | ||
bitv.set(act, 3u, true); | ||
bitv.set(act, 17u, true); | ||
bitv.set(act, 30u, true); | ||
bitv.set(act, 31u, true); | ||
bitv.set(act, 32u, true); | ||
check (bitv.eq_vec(act, vec(0u, 0u, 0u, 1u, 0u, 0u, 0u, 0u, | ||
0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
0u, 1u, 0u, 0u, 0u, 0u, 0u, 0u, | ||
0u, 0u, 0u, 0u, 0u, 0u, 1u, 1u, | ||
1u))); | ||
} | ||
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fn main() { | ||
test_0_elements(); | ||
test_1_element(); | ||
test_10_elements(); | ||
test_31_elements(); | ||
test_32_elements(); | ||
test_33_elements(); | ||
} |