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Add more operations to animation
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Manishearth committed Nov 2, 2017
1 parent e156952 commit aba00be
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Showing 3 changed files with 197 additions and 6 deletions.
146 changes: 140 additions & 6 deletions components/style/properties/helpers/animated_properties.mako.rs
Expand Up @@ -1033,6 +1033,7 @@ impl Animate for ComputedTransformOperation {
this.animate(other, procedure)?,
))
},
// XXXManishearth handle 2D matrix
(
&TransformOperation::Skew(ref fx, ref fy),
&TransformOperation::Skew(ref tx, ref ty),
Expand All @@ -1042,6 +1043,22 @@ impl Animate for ComputedTransformOperation {
fy.animate(ty, procedure)?,
))
},
(
&TransformOperation::SkewX(ref f),
&TransformOperation::SkewX(ref t),
) => {
Ok(TransformOperation::SkewX(
f.animate(t, procedure)?,
))
},
(
&TransformOperation::SkewY(ref f),
&TransformOperation::SkewY(ref t),
) => {
Ok(TransformOperation::SkewY(
f.animate(t, procedure)?,
))
},
(
&TransformOperation::Translate3D(ref fx, ref fy, ref fz),
&TransformOperation::Translate3D(ref tx, ref ty, ref tz),
Expand All @@ -1052,6 +1069,39 @@ impl Animate for ComputedTransformOperation {
fz.animate(tz, procedure)?,
))
},
(
&TransformOperation::Translate(ref fx, ref fy),
&TransformOperation::Translate(ref tx, ref ty),
) => {
Ok(TransformOperation::Translate(
fx.animate(tx, procedure)?,
fy.animate(ty, procedure)?
))
},
(
&TransformOperation::TranslateX(ref f),
&TransformOperation::TranslateX(ref t),
) => {
Ok(TransformOperation::TranslateX(
f.animate(t, procedure)?
))
},
(
&TransformOperation::TranslateY(ref f),
&TransformOperation::TranslateY(ref t),
) => {
Ok(TransformOperation::TranslateY(
f.animate(t, procedure)?
))
},
(
&TransformOperation::TranslateZ(ref f),
&TransformOperation::TranslateZ(ref t),
) => {
Ok(TransformOperation::TranslateZ(
f.animate(t, procedure)?
))
},
(
&TransformOperation::Scale3D(ref fx, ref fy, ref fz),
&TransformOperation::Scale3D(ref tx, ref ty, ref tz),
Expand All @@ -1062,6 +1112,30 @@ impl Animate for ComputedTransformOperation {
animate_multiplicative_factor(*fz, *tz, procedure)?,
))
},
(
&TransformOperation::ScaleX(ref f),
&TransformOperation::ScaleX(ref t),
) => {
Ok(TransformOperation::ScaleX(
animate_multiplicative_factor(*f, *t, procedure)?
))
},
(
&TransformOperation::ScaleY(ref f),
&TransformOperation::ScaleY(ref t),
) => {
Ok(TransformOperation::ScaleY(
animate_multiplicative_factor(*f, *t, procedure)?
))
},
(
&TransformOperation::ScaleZ(ref f),
&TransformOperation::ScaleZ(ref t),
) => {
Ok(TransformOperation::ScaleZ(
animate_multiplicative_factor(*f, *t, procedure)?
))
},
(
&TransformOperation::Rotate3D(fx, fy, fz, fa),
&TransformOperation::Rotate3D(tx, ty, tz, ta),
Expand All @@ -1081,6 +1155,54 @@ impl Animate for ComputedTransformOperation {
))
}
},
(
&TransformOperation::RotateX(fa),
&TransformOperation::RotateX(ta),
) => {
Ok(TransformOperation::RotateX(
fa.animate(&ta, procedure)?
))
},
(
&TransformOperation::RotateY(fa),
&TransformOperation::RotateY(ta),
) => {
Ok(TransformOperation::RotateY(
fa.animate(&ta, procedure)?
))
},
(
&TransformOperation::RotateZ(fa),
&TransformOperation::RotateZ(ta),
) => {
Ok(TransformOperation::RotateZ(
fa.animate(&ta, procedure)?
))
},
(
&TransformOperation::Rotate(fa),
&TransformOperation::Rotate(ta),
) => {
Ok(TransformOperation::Rotate(
fa.animate(&ta, procedure)?
))
},
(
&TransformOperation::Rotate(fa),
&TransformOperation::RotateZ(ta),
) => {
Ok(TransformOperation::Rotate(
fa.animate(&ta, procedure)?
))
},
(
&TransformOperation::RotateZ(fa),
&TransformOperation::Rotate(ta),
) => {
Ok(TransformOperation::Rotate(
fa.animate(&ta, procedure)?
))
},
(
&TransformOperation::Perspective(ref fd),
&TransformOperation::Perspective(ref td),
Expand All @@ -1097,6 +1219,7 @@ impl Animate for ComputedTransformOperation {
fd_matrix.animate(&td_matrix, procedure)?,
))
},
// XXXManishearth handle crossover between translate and scale functions
_ => Err(()),
}
}
Expand All @@ -1106,18 +1229,29 @@ fn is_matched_operation(first: &ComputedTransformOperation, second: &ComputedTra
match (first, second) {
(&TransformOperation::Matrix(..),
&TransformOperation::Matrix(..)) |
(&TransformOperation::PrefixedMatrix(..),
&TransformOperation::PrefixedMatrix(..)) |
(&TransformOperation::Matrix3D(..),
&TransformOperation::Matrix3D(..)) |
(&TransformOperation::Skew(..),
&TransformOperation::Skew(..)) |
(&TransformOperation::Translate(..),
&TransformOperation::Translate(..)) |
(&TransformOperation::Scale(..),
&TransformOperation::Scale(..)) |
(&TransformOperation::SkewX(..),
&TransformOperation::SkewX(..)) |
(&TransformOperation::SkewY(..),
&TransformOperation::SkewY(..)) |
(&TransformOperation::Rotate(..),
&TransformOperation::Rotate(..)) |
(&TransformOperation::Rotate3D(..),
&TransformOperation::Rotate3D(..)) |
(&TransformOperation::RotateX(..),
&TransformOperation::RotateX(..)) |
(&TransformOperation::RotateY(..),
&TransformOperation::RotateY(..)) |
(&TransformOperation::RotateZ(..),
&TransformOperation::RotateZ(..)) |
(&TransformOperation::Perspective(..),
&TransformOperation::Perspective(..)) => true,
// we animate scale and translate operations against each other
(a, b) if a.is_translate() && b.is_translate() => true,
(a, b) if a.is_scale() && b.is_scale() => true,
// InterpolateMatrix and AccumulateMatrix are for mismatched transform.
_ => false
}
Expand Down
36 changes: 36 additions & 0 deletions components/style/values/computed/transform.rs
Expand Up @@ -139,6 +139,42 @@ impl From<Matrix> for Transform3D<CSSFloat> {
}
}

impl TransformOperation {
/// Convert to a Translate3D.
///
/// Must be called on a Translate function
pub fn to_translate_3d(&self) -> Self {
match *self {
GenericTransformOperation::Translate3D(..) => self.clone(),
GenericTransformOperation::TranslateX(ref x) |
GenericTransformOperation::Translate(ref x, None) =>
GenericTransformOperation::Translate3D(x.clone(), LengthOrPercentage::zero(), Length::zero()),
GenericTransformOperation::Translate(ref x, Some(ref y)) =>
GenericTransformOperation::Translate3D(x.clone(), y.clone(), Length::zero()),
GenericTransformOperation::TranslateY(ref y) =>
GenericTransformOperation::Translate3D(LengthOrPercentage::zero(), y.clone(), Length::zero()),
GenericTransformOperation::TranslateZ(ref z) =>
GenericTransformOperation::Translate3D(LengthOrPercentage::zero(),
LengthOrPercentage::zero(), z.clone()),
_ => unreachable!()
}
}
/// Convert to a Scale3D.
///
/// Must be called on a Scale function
pub fn to_scale_3d(&self) -> Self {
match *self {
GenericTransformOperation::Scale3D(..) => self.clone(),
GenericTransformOperation::Scale(s, None) => GenericTransformOperation::Scale3D(s, s, 1.),
GenericTransformOperation::Scale(x, Some(y)) => GenericTransformOperation::Scale3D(x, y, 1.),
GenericTransformOperation::ScaleX(x) => GenericTransformOperation::Scale3D(x, 1., 1.),
GenericTransformOperation::ScaleY(y) => GenericTransformOperation::Scale3D(1., y, 1.),
GenericTransformOperation::ScaleZ(z) => GenericTransformOperation::Scale3D(1., 1., z),
_ => unreachable!()
}
}
}

/// Build an equivalent 'identity transform function list' based
/// on an existing transform list.
/// http://dev.w3.org/csswg/css-transforms/#none-transform-animation
Expand Down
21 changes: 21 additions & 0 deletions components/style/values/generics/transform.rs
Expand Up @@ -247,6 +247,27 @@ pub enum TransformOperation<Angle, Number, Length, Integer, LengthOrNumber, Leng
/// A value of the `transform` property
pub struct Transform<T>(pub Vec<T>);

impl<Angle, Number, Length, Integer, LengthOrNumber, LengthOrPercentage, LoPoNumber>
TransformOperation<Angle, Number, Length, Integer, LengthOrNumber, LengthOrPercentage, LoPoNumber> {

/// Check if it is any translate function
pub fn is_translate(&self) -> bool {
use self::TransformOperation::*;
match *self {
Translate(..) | Translate3D(..) | TranslateX(..) | TranslateY(..) | TranslateZ(..) => true,
_ => false
}
}

/// Check if it is any scale function
pub fn is_scale(&self) -> bool {
use self::TransformOperation::*;
match *self {
Scale(..) | Scale3D(..) | ScaleX(..) | ScaleY(..) | ScaleZ(..) => true,
_ => false
}
}
}

impl<Angle: ToCss + Copy, Number: ToCss + Copy, Length: ToCss,
Integer: ToCss + Copy, LengthOrNumber: ToCss, LengthOrPercentage: ToCss, LoPoNumber: ToCss>
Expand Down

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