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Make typed_array_or_sequence_to_vec support typed arrays.
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jdm committed Feb 10, 2017
1 parent 6c4ce72 commit baf8c54
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Showing 2 changed files with 32 additions and 22 deletions.
2 changes: 1 addition & 1 deletion Cargo.lock

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52 changes: 31 additions & 21 deletions components/script/dom/webglrenderingcontext.rs
Expand Up @@ -9,7 +9,7 @@ use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::{self, WebGL
use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants as constants;
use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextMethods;
use dom::bindings::codegen::UnionTypes::ImageDataOrHTMLImageElementOrHTMLCanvasElementOrHTMLVideoElement;
use dom::bindings::conversions::{ArrayBufferViewContents, ConversionResult, FromJSValConvertible, ToJSValConvertible};
use dom::bindings::conversions::{ConversionResult, FromJSValConvertible, ToJSValConvertible};
use dom::bindings::error::{Error, Fallible};
use dom::bindings::inheritance::Castable;
use dom::bindings::js::{JS, LayoutJS, MutNullableJS, Root};
Expand Down Expand Up @@ -37,8 +37,9 @@ use dom::window::Window;
use euclid::size::Size2D;
use ipc_channel::ipc::{self, IpcSender};
use js::conversions::ConversionBehavior;
use js::jsapi::{JSContext, JSObject, JS_GetArrayBufferViewType, Type};
use js::jsapi::{JSContext, JSObject, JS_GetArrayBufferViewType, Type, Rooted};
use js::jsval::{BooleanValue, DoubleValue, Int32Value, JSVal, NullValue, UndefinedValue};
use js::typedarray::{TypedArray, TypedArrayElement, Float32, Int32};
use net_traits::image::base::PixelFormat;
use net_traits::image_cache_thread::ImageResponse;
use offscreen_gl_context::{GLContextAttributes, GLLimits};
Expand Down Expand Up @@ -775,15 +776,24 @@ impl Drop for WebGLRenderingContext {
#[allow(unsafe_code)]
unsafe fn typed_array_or_sequence_to_vec<T>(cx: *mut JSContext,
sequence_or_abv: *mut JSObject,
config: <T as FromJSValConvertible>::Config) -> Result<Vec<T>, Error>
where T: ArrayBufferViewContents + FromJSValConvertible,
<T as FromJSValConvertible>::Config: Clone,
config: <T::Element as FromJSValConvertible>::Config)
-> Result<Vec<T::Element>, Error>
where T: TypedArrayElement,
T::Element: FromJSValConvertible + Clone,
<T::Element as FromJSValConvertible>::Config: Clone,
{
// TODO(servo/rust-mozjs#330): replace this with a macro that supports generic types.
let mut typed_array_root = Rooted::new_unrooted();
let typed_array: Option<TypedArray<T>> =
TypedArray::from(cx, &mut typed_array_root, sequence_or_abv).ok();
if let Some(mut typed_array) = typed_array {
return Ok(typed_array.as_slice().to_vec());
}
assert!(!sequence_or_abv.is_null());
rooted!(in(cx) let mut val = UndefinedValue());
sequence_or_abv.to_jsval(cx, val.handle_mut());

match Vec::<T>::from_jsval(cx, val.handle(), config) {
match Vec::<T::Element>::from_jsval(cx, val.handle(), config) {
Ok(ConversionResult::Success(v)) => Ok(v),
Ok(ConversionResult::Failure(error)) => Err(Error::Type(error.into_owned())),
// FIXME: What to do here? Generated code only aborts the execution of
Expand Down Expand Up @@ -2318,7 +2328,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
uniform: Option<&WebGLUniformLocation>,
data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
let data_vec = try!(typed_array_or_sequence_to_vec::<i32>(cx, data, ConversionBehavior::Default));
let data_vec = try!(typed_array_or_sequence_to_vec::<Int32>(cx, data, ConversionBehavior::Default));

if self.validate_uniform_parameters(uniform, UniformSetterType::Int, &data_vec) {
self.ipc_renderer
Expand All @@ -2336,7 +2346,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
uniform: Option<&WebGLUniformLocation>,
data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
let data_vec = try!(typed_array_or_sequence_to_vec::<f32>(cx, data, ()));
let data_vec = try!(typed_array_or_sequence_to_vec::<Float32>(cx, data, ()));

if self.validate_uniform_parameters(uniform, UniformSetterType::Float, &data_vec) {
self.ipc_renderer
Expand Down Expand Up @@ -2365,7 +2375,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
uniform: Option<&WebGLUniformLocation>,
data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
let data_vec = try!(typed_array_or_sequence_to_vec::<f32>(cx, data, ()));
let data_vec = try!(typed_array_or_sequence_to_vec::<Float32>(cx, data, ()));

if self.validate_uniform_parameters(uniform,
UniformSetterType::FloatVec2,
Expand Down Expand Up @@ -2398,7 +2408,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
uniform: Option<&WebGLUniformLocation>,
data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
let data_vec = try!(typed_array_or_sequence_to_vec::<i32>(cx, data, ConversionBehavior::Default));
let data_vec = try!(typed_array_or_sequence_to_vec::<Int32>(cx, data, ConversionBehavior::Default));

if self.validate_uniform_parameters(uniform,
UniformSetterType::IntVec2,
Expand Down Expand Up @@ -2431,7 +2441,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
uniform: Option<&WebGLUniformLocation>,
data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
let data_vec = try!(typed_array_or_sequence_to_vec::<f32>(cx, data, ()));
let data_vec = try!(typed_array_or_sequence_to_vec::<Float32>(cx, data, ()));

if self.validate_uniform_parameters(uniform,
UniformSetterType::FloatVec3,
Expand Down Expand Up @@ -2464,7 +2474,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
uniform: Option<&WebGLUniformLocation>,
data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
let data_vec = try!(typed_array_or_sequence_to_vec::<i32>(cx, data, ConversionBehavior::Default));
let data_vec = try!(typed_array_or_sequence_to_vec::<Int32>(cx, data, ConversionBehavior::Default));

if self.validate_uniform_parameters(uniform,
UniformSetterType::IntVec3,
Expand Down Expand Up @@ -2498,7 +2508,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
uniform: Option<&WebGLUniformLocation>,
data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
let data_vec = try!(typed_array_or_sequence_to_vec::<i32>(cx, data, ConversionBehavior::Default));
let data_vec = try!(typed_array_or_sequence_to_vec::<Int32>(cx, data, ConversionBehavior::Default));

if self.validate_uniform_parameters(uniform,
UniformSetterType::IntVec4,
Expand Down Expand Up @@ -2531,7 +2541,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
uniform: Option<&WebGLUniformLocation>,
data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
let data_vec = try!(typed_array_or_sequence_to_vec::<f32>(cx, data, ()));
let data_vec = try!(typed_array_or_sequence_to_vec::<Float32>(cx, data, ()));

if self.validate_uniform_parameters(uniform,
UniformSetterType::FloatVec4,
Expand All @@ -2552,7 +2562,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
transpose: bool,
data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
let data_vec = try!(typed_array_or_sequence_to_vec::<f32>(cx, data, ()));
let data_vec = try!(typed_array_or_sequence_to_vec::<Float32>(cx, data, ()));
if self.validate_uniform_parameters(uniform,
UniformSetterType::FloatMat2,
&data_vec) {
Expand All @@ -2572,7 +2582,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
transpose: bool,
data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
let data_vec = try!(typed_array_or_sequence_to_vec::<f32>(cx, data, ()));
let data_vec = try!(typed_array_or_sequence_to_vec::<Float32>(cx, data, ()));
if self.validate_uniform_parameters(uniform,
UniformSetterType::FloatMat3,
&data_vec) {
Expand All @@ -2592,7 +2602,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
transpose: bool,
data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
let data_vec = try!(typed_array_or_sequence_to_vec::<f32>(cx, data, ()));
let data_vec = try!(typed_array_or_sequence_to_vec::<Float32>(cx, data, ()));
if self.validate_uniform_parameters(uniform,
UniformSetterType::FloatMat4,
&data_vec) {
Expand Down Expand Up @@ -2632,7 +2642,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
#[allow(unsafe_code)]
unsafe fn VertexAttrib1fv(&self, cx: *mut JSContext, indx: u32, data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
let data_vec = try!(typed_array_or_sequence_to_vec::<f32>(cx, data, ()));
let data_vec = try!(typed_array_or_sequence_to_vec::<Float32>(cx, data, ()));
if data_vec.len() < 1 {
return Ok(self.webgl_error(InvalidOperation));
}
Expand All @@ -2649,7 +2659,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
#[allow(unsafe_code)]
unsafe fn VertexAttrib2fv(&self, cx: *mut JSContext, indx: u32, data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
let data_vec = try!(typed_array_or_sequence_to_vec::<f32>(cx, data, ()));
let data_vec = try!(typed_array_or_sequence_to_vec::<Float32>(cx, data, ()));
if data_vec.len() < 2 {
return Ok(self.webgl_error(InvalidOperation));
}
Expand All @@ -2666,7 +2676,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
#[allow(unsafe_code)]
unsafe fn VertexAttrib3fv(&self, cx: *mut JSContext, indx: u32, data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
let data_vec = try!(typed_array_or_sequence_to_vec::<f32>(cx, data, ()));
let data_vec = try!(typed_array_or_sequence_to_vec::<Float32>(cx, data, ()));
if data_vec.len() < 3 {
return Ok(self.webgl_error(InvalidOperation));
}
Expand All @@ -2683,7 +2693,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
#[allow(unsafe_code)]
unsafe fn VertexAttrib4fv(&self, cx: *mut JSContext, indx: u32, data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
let data_vec = try!(typed_array_or_sequence_to_vec::<f32>(cx, data, ()));
let data_vec = try!(typed_array_or_sequence_to_vec::<Float32>(cx, data, ()));
if data_vec.len() < 4 {
return Ok(self.webgl_error(InvalidOperation));
}
Expand Down

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