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Failed loading library file: jk2mvmenu #94
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That's really strange. Try launching jk2mvmp like that:
|
That's very strange then. Even stranger is that I rebuilt from source and as long as I leave the final builds in the folder they were created in within the build structure, it actually runs fine. If I move them, regardless of the On the other hand, even after I move them, if I run with the options you specified above, it runs fine. I am completely baffled. It was a clean install of Linux Mint 18.1 (Ubuntu derivative), and the build environment was created specifically for this project, and for xLAva's Single-player Build. Still, if you want it, here's the output from
*** Edit: I used |
I do see one thing that's different however... In the failed instance, I see this:
Where as in the successful instance, I see this:
The only things in
Did I somehow mess something up? |
Then this is a installed build. No idea what could cause it but I see you use links for the base directory, this usually doesn't break anything on unix but still. I'd test it with a very minimalistic config with only assets in base and a portable build. |
I created an LXC container and tested with a portable build, but it doesn't like that, and I guess that's cheating (kind of):
I'll have to do it properly when I get home from work. I was thinking I might be able to get something more usable, even if it couldn't connect to a GUI, but it looks like it checks for that first. |
you dont need that, just build a portable version |
Can you explain what's wrong with .deb package? Install, run and if it doesn't launch, paste |
I'm closing the issue because of no further activity and the fact that nobody was able to reproduce it. |
I think it was a system issue on my end, but that system died and I haven't been able to replace it yet anyway. Sorry for the delay! |
I can reproduce this by dual booting 2 versions of ubuntu. older version 18 works newer version 20.04 gives me the missing jk2mvmenu. different partitions odd. 15050 files in pk3 files |
I've now encountered this bug too, Running void linux. I just built a release from source. I'll try building portable now to see if that helps. |
Just hit the same issue, Fedora 38 here.
When I try to build the Can someone shed some light on the project status and which branch/tag is actually to be used? |
Sorry for the late reply. I got a notification about this via mail, but finding it in an issue that has been closed back in 2017 was a bit more tricky. The project is still being worked on and we hope to release a new version soon. These are the open pull requests we want to finish/review/merge before the next release:
The |
Same issue here. Installed from JK2 is an old favorite my family used to play a bunch some 15 years ago and we played the Steam version for game night tonight. Myself on Mint and my brother on Windows had a bunch of issues with multi-monitor, windowing, and crashes. Another had a BSOD on Windows while playing. So here I am looking for an open source solution to prevent those issues in the future, as we did not long ago for JKDF2. |
I initially got this error by using the pre-built binaries installed by the
.deb
package that's downloadable, so I cloned the repo withGIT
and built it myself locally, and I still get this error but I don't understand why.The crashlog always says the same thing:
No errors were reporting during the build, and the configuration is exactly the same as on my other machine, which runs this fine. First I built the default
release
then I built adebug
and it's always the same thing.jk2mvmenu_amd64.so
is in the same folder asjk2mvmp
-- which was the solution when I encountered this problem on my other machine.Any other files or logs you want or need that would help?
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