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Wizard101 Support? #571
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Could you attach an example of such a nif to this issue? |
Sure. Do you want me to upload one of the archives or just one of the nifs? I think they keep their textures mostly separate. |
One of the nifs, preferably with the associated textures. Basically, enough for us to be able to test and implement the features you are describing. |
Hmm, ok. Try this one. |
And, the textures. |
Is there any sort of timeline for this? Not asking for more than a general guess, even if it's "IDK", but I'm running into the same issue. |
I was looking into this myself today, the Blender plugin can't import the textures properly but NifSkope can; if you import a NIF into NifSkope and manually export the textures for each object as tldr there's a workaround but it's a pretty involved manual process |
That aligns with my experience. it may be possible to automate the process but it would be both cumbersome and break exporting them again. |
Is your feature request related to a problem? Please describe.
Niftools can't properly import the Gamebryo file format versions used by Wizard101. For example, it doesn't recognise NiPixelData used for nif/embedded textures (though NifSkope does though) or a NiPathInterpolator used in one scene I tried importing.
Describe the solution you'd like
Describe alternatives you've considered
Additional context
To get/reach the nif files, use quickbms with the Wizard101 Kiwad script.
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