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app.js
230 lines (203 loc) · 7.76 KB
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app.js
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let gameOn; let activePlayer; let scores; let cardValue; let cardSrc;
let drawnCard; let drawnCards; let holdCount; let drawCount;
const suits = ['C', 'D', 'H', 'S'];
const faces = ['J', 'Q', 'K', 'N'];
const cardDisplay = document.querySelector('.card');
const miniCards = document.getElementsByClassName('drawn-card');
const click = new Audio('./sounds/click.wav');
const drawOne = new Audio('./sounds/draw-one.wav');
const bust = new Audio('./sounds/bust.wav');
const winner = new Audio('./sounds/winner.wav');
document.querySelector('.btn-draw').addEventListener('click', function () {
if (gameOn) {
playDrawOne();
drawCount[activePlayer]++;
cardValue = Math.floor(Math.random() * 10) + 1;
determineCardSrc(cardValue);
appendMiniCard(cardSrc);
initialAceValue(cardValue);
drawnCards[activePlayer].push(cardValue); // push cardValue into arr
determineAceConversion(cardValue); // determine if ace value should change
console.log('0: ' + drawnCards[0]);
console.log('1: ' + drawnCards[1]);
gameLogic(cardValue, scores);
} else {
playWinner();
}
});
document.querySelector('.btn-hold').addEventListener('click', function () {
if (gameOn) {
if (drawCount[activePlayer] < 2) {
playBust();
return;
}
holdCount[activePlayer]++;
playClick();
if (holdCount[activePlayer] > 0 && (scores[0] > 0 && scores[1] > 0)) {
gameEnd();
gameOn = false;
return;
}
switchPlayer();
}
playClick();
});
document.querySelector('.btn-new').addEventListener('click', function () {
playClick();
init();
});
init();
function init() {
gameOn = true;
activePlayer = 0;
scores = [0, 0];
drawnCards = [
playerOne = [], // cardValue(s)
playerTwo = [], // cardValue(s)
];
holdCount = [0, 0];
drawCount = [0, 0];
resetDom();
}
function determineCardSrc() { // requires cardValue
if (cardValue === 10) {
faceValue = Math.floor(Math.random() * 3) + 1;
suitValue = Math.floor(Math.random() * 3) + 1;
face = faces[faceValue];
suit = suits[suitValue];
cardSrc = './cards/' + cardValue + face + suit + '.png';
cardDisplay.src = cardSrc;
cardDisplay.style.display = 'block';
} else {
suitValue = Math.floor(Math.random() * 3) + 1;
suit = suits[suitValue];
cardSrc = './cards/' + cardValue + suit + '.png';
cardDisplay.src = cardSrc;
cardDisplay.style.display = 'block';
}
}
function appendMiniCard() { // requires cardSrc
drawnCard = document.createElement('img');
if (activePlayer === 0) {
document.getElementById('drawn-cards-0').appendChild(drawnCard);
} else {
document.getElementById('drawn-cards-1').appendChild(drawnCard);
}
drawnCard.src = cardSrc;
drawnCard.classList.add('drawn-card');
}
function initialAceValue() { // requires cardValue
if (cardValue === 1 && scores[activePlayer] < 11) {
cardValue = 11;
}
}
function determineAceConversion() { // requires cardValue
let index = drawnCards[activePlayer].indexOf(11); // find index of 11
if (scores[activePlayer] + cardValue > 21 && index !== -1) { // -1 if no 11 in array
drawnCards[activePlayer][index] = 1; // edit array value 11 to 1
let sum = 0;
for (var i = 0; i < (drawnCards[activePlayer].length - 1); i++) {
sum += drawnCards[activePlayer][i];
} // recalculate score (omitting current cardValue)
scores[activePlayer] = sum;
}
}
function gameLogic() { // requires cardValue and scores
if (scores[activePlayer] + cardValue === 21) {
playWinner();
scores[activePlayer] += cardValue;
document.querySelector('#current-' + activePlayer).textContent = 'Winner';
document.querySelector('#score-' + activePlayer).textContent = scores[activePlayer];
gameOn = false;
document.querySelector('#current-' + activePlayer).classList.add('winner-text');
} else if (scores[activePlayer] + cardValue > 21) {
setTimeout(function () {
playWinner();
}, 300);
playBust();
scores[activePlayer] += cardValue;
document.querySelector('#current-' + activePlayer).textContent = 'Bust';
document.querySelector('#score-' + activePlayer).textContent = scores[activePlayer];
if (activePlayer === 0) {
document.querySelector('.player-0-panel').classList.remove('active');
document.querySelector('.player-1-panel').classList.add('active');
document.querySelector('#current-' + 1).textContent = 'Winner';
document.querySelector('#current-' + 1).classList.add('winner-text');
} else if (activePlayer === 1) {
document.querySelector('.player-1-panel').classList.remove('active');
document.querySelector('.player-0-panel').classList.add('active');
document.querySelector('#current-' + 0).textContent = 'Winner';
document.querySelector('#current-' + 0).classList.add('winner-text');
}
gameOn = false;
} else if (scores[activePlayer] + cardValue < 21) {
scores[activePlayer] += cardValue;
document.querySelector('#score-' + activePlayer).textContent = scores[activePlayer];
}
}
function gameEnd() {
if (scores[0] > scores[1]) {
playWinner();
document.querySelector('#current-' + 0).textContent = 'Winner';
document.querySelector('.player-1-panel').classList.remove('active');
document.querySelector('.player-0-panel').classList.add('active');
document.querySelector('#current-' + 0).classList.add('winner-text');
} else if (scores[1] > scores[0]) {
playWinner();
document.querySelector('#current-' + 1).textContent = 'Winner';
document.querySelector('.player-0-panel').classList.remove('active');
document.querySelector('.player-1-panel').classList.add('active');
document.querySelector('#current-' + 1).classList.add('winner-text');
} else if (scores[0] = scores[1]) {
playWinner();
document.querySelector('.player-' + activePlayer + '-panel').classList.remove('active');
document.querySelector('#current-' + 0).textContent = 'Draw';
document.querySelector('#current-' + 1).textContent = 'Draw';
document.querySelector('#current-' + 0).classList.add('draw-text');
document.querySelector('#current-' + 1).classList.add('draw-text');
}
}
function switchPlayer() {
if (activePlayer === 0) {
activePlayer = 1;
} else {
activePlayer = 0;
}
document.querySelector('.player-0-panel').classList.toggle('active');
document.querySelector('.player-1-panel').classList.toggle('active');
cardDisplay.style.display = 'none';
}
function resetDom() {
cardDisplay.style.display = 'none';
document.getElementById('score-0').textContent = '0';
document.getElementById('score-1').textContent = '0';
document.getElementById('current-0').textContent = 'Player 1';
document.getElementById('current-1').textContent = 'Player 2';
document.querySelector('.player-0-panel').classList.remove('winner');
document.querySelector('.player-1-panel').classList.remove('winner');
document.querySelector('.player-0-panel').classList.remove('active');
document.querySelector('.player-1-panel').classList.remove('active');
document.querySelector('.player-0-panel').classList.add('active');
document.getElementById('current-0').classList.remove('winner-text');
document.getElementById('current-1').classList.remove('winner-text');
document.getElementById('current-0').classList.remove('draw-text');
document.getElementById('current-1').classList.remove('draw-text');
while (miniCards[0]) {
miniCards[0].parentNode.removeChild(miniCards[0]);
}
}
function playClick() {
click.play();
}
function playBust() {
bust.play();
}
function playDrawOne() {
drawOne.play();
}
function playWinner() {
winner.play();
}
// myParent.insertBefore(myElement, myParent.firstElementChild); <-- add to beginning
// myParent.removeChild(myElement); <-- remove specific element
// myParent.replaceChild(replaceMe, newElement); <-- replace element with another