Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Give feedback that the Prophecy changes when the game reach its good end, and that the Chosen One is random #22

Open
nitaku opened this issue Apr 2, 2018 · 2 comments
Assignees
Labels
enhancement New feature or request

Comments

@nitaku
Copy link
Contributor

nitaku commented Apr 2, 2018

Maybe we could use the loading screen to show "recomputing the Prophecy..." and replay this animation when the game is restarted after a good ending.

@nitaku nitaku added the enhancement New feature or request label Apr 2, 2018
@nitaku
Copy link
Contributor Author

nitaku commented Apr 3, 2018

Relevant for the implementation: godotengine/godot-docs#392

@nitaku nitaku assigned nitaku and salvob41 and unassigned nitaku Apr 3, 2018
@salvob41
Copy link
Collaborator

salvob41 commented Apr 9, 2018

This should be fixed in ae0474d...722aae1
and 9efcb98

@salvob41 salvob41 added this to To do in The chosen one May 26, 2018
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
The chosen one
  
To do
Development

No branches or pull requests

2 participants