Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Players should eventually understand how to interpret the hints #7

Open
nitaku opened this issue Apr 2, 2018 · 0 comments
Open

Players should eventually understand how to interpret the hints #7

nitaku opened this issue Apr 2, 2018 · 0 comments
Labels
mega Big, design-level issue that needs many enhancement to be fixed

Comments

@nitaku
Copy link
Contributor

nitaku commented Apr 2, 2018

Many playtesters were unsure how to use the hints from the Dragon. Some of them finshed the game without understanding the underlying logic. A fundamental problem rise from the fact that some lines have an ambiguous interpretation, and can be thus seen as confirmation of a feature rather than the opposite.

@nitaku nitaku added the mega Big, design-level issue that needs many enhancement to be fixed label Apr 2, 2018
@nitaku nitaku changed the title (4) Players should eventually understand how to interpret the hints Players should eventually understand how to interpret the hints Apr 2, 2018
@salvob41 salvob41 added this to To do in The chosen one May 26, 2018
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
mega Big, design-level issue that needs many enhancement to be fixed
Projects
The chosen one
  
To do
Development

No branches or pull requests

1 participant