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buddy: Add a simple generic buddy allocator
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It operates on bits representing whatever objects the caller wants
it to represent, it's not per-se a memory allocator (it's meant to
be used among others by XIVE for VP allocations). As such it cannot
keep linked lists of free objects, so don't expect stellar perfs.

Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
[stewart@linux.vnet.ibm.com: add (C) header, fix gcc4.8 build error]
Signed-off-by: Stewart Smith <stewart@linux.vnet.ibm.com>
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ozbenh authored and stewartsmith committed Jan 5, 2017
1 parent 40689fa commit 8594b9c
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Showing 5 changed files with 441 additions and 2 deletions.
2 changes: 1 addition & 1 deletion core/Makefile.inc
Expand Up @@ -8,7 +8,7 @@ CORE_OBJS += pci-opal.o fast-reboot.o device.o exceptions.o trace.o affinity.o
CORE_OBJS += vpd.o hostservices.o platform.o nvram.o nvram-format.o hmi.o
CORE_OBJS += console-log.o ipmi.o time-utils.o pel.o pool.o errorlog.o
CORE_OBJS += timer.o i2c.o rtc.o flash.o sensor.o ipmi-opal.o
CORE_OBJS += flash-subpartition.o bitmap.o
CORE_OBJS += flash-subpartition.o bitmap.o buddy.o

ifeq ($(SKIBOOT_GCOV),1)
CORE_OBJS += gcov-profiling.o
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302 changes: 302 additions & 0 deletions core/buddy.c
@@ -0,0 +1,302 @@
/* Copyright 2016 IBM Corp.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
* implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include <stdio.h>

#include "buddy.h"

#define BUDDY_DEBUG
#undef BUDDY_VERBOSE

#ifdef BUDDY_VERBOSE
#define BUDDY_NOISE(fmt...) printf(fmt)
#else
#define BUDDY_NOISE(fmt...) do { } while(0)
#endif

static inline unsigned int buddy_map_size(struct buddy *b)
{
return 1u << (b->max_order + 1);
}

static inline unsigned int buddy_order_start(struct buddy *b,
unsigned int order)
{
unsigned int level = b->max_order - order;

/* Starting bit of index for order */
return 1u << level;
}

static inline unsigned int buddy_index_to_node(struct buddy *b,
unsigned int index,
unsigned int order)
{
/* Ensure the index is a multiple of the order */
assert((index & ((1u << order) - 1)) == 0);

return buddy_order_start(b, order) + (index >> order);
}

static inline unsigned int buddy_node_to_index(struct buddy *b,
unsigned int node,
unsigned int order)
{
unsigned int start = buddy_order_start(b, order);

return (node - start) << order;
}

#ifdef BUDDY_DEBUG
static void buddy_check_alloc(struct buddy *b, unsigned int node)
{
assert(bitmap_tst_bit(b->map, node));
}

static void buddy_check_alloc_down(struct buddy *b, unsigned int node)
{
unsigned int i, count = 1;

while (node < buddy_map_size(b)) {
for (i = 0; i < count; i++)
buddy_check_alloc(b, node + i);

/* Down one level */
node <<= 1;
count <<= 1;
}
}
#else
static inline void buddy_check_alloc(struct buddy *b, unsigned int node) {}
static inline void buddy_check_alloc_down(struct buddy *b, unsigned int node) {}
#endif

int buddy_alloc(struct buddy *b, unsigned int order)
{
unsigned int o;
int node, index;

BUDDY_NOISE("buddy_alloc(%d)\n", order);
/*
* Find the first order up the tree from our requested order that
* has at least one free node.
*/
for (o = order; o <= b->max_order; o++) {
if (b->freecounts[o] > 0)
break;
}

/* Nothing found ? fail */
if (o > b->max_order) {
BUDDY_NOISE(" no free nodes !\n");
return -1;
}

BUDDY_NOISE(" %d free node(s) at order %d, bits %d(%d)\n",
b->freecounts[o], o,
buddy_order_start(b, o),
1u << (b->max_order - o));

/* Now find a free node */
node = bitmap_find_zero_bit(b->map, buddy_order_start(b, o),
1u << (b->max_order - o));

/* There should always be one */
assert(node >= 0);

/* Mark it allocated and decrease free count */
bitmap_set_bit(b->map, node);
b->freecounts[o]--;

/* We know that node was free which means all its children must have
* been marked "allocated". Double check.
*/
buddy_check_alloc_down(b, node);

/* We have a node, we've marked it allocated, now we need to go down
* the tree until we reach "order" which is the order we need. For
* each level along the way, we mark the buddy free and leave the
* first child allocated.
*/
while (o > order) {
/* Next level down */
o--;
node <<= 1;

BUDDY_NOISE(" order %d, using %d marking %d free\n",
o, node, node ^ 1);
bitmap_clr_bit(b->map, node ^ 1);
b->freecounts[o]++;
assert(bitmap_tst_bit(b->map, node));
}

index = buddy_node_to_index(b, node, order);

BUDDY_NOISE(" result is index %d (node %d)\n", index, node);

/* We have a node, convert it to an element number */
return index;
}

bool buddy_reserve(struct buddy *b, unsigned int index, unsigned int order)
{
unsigned int node, freenode, o;

assert(index < (1u << b->max_order));

BUDDY_NOISE("buddy_reserve(%d,%d)\n", index, order);

/* Get bit number for node */
node = buddy_index_to_node(b, index, order);

BUDDY_NOISE(" node=%d\n", node);

/* Find something free */
for (freenode = node, o = order; freenode > 0; freenode >>= 1, o++)
if (!bitmap_tst_bit(b->map, freenode))
break;

BUDDY_NOISE(" freenode=%d order %d\n", freenode, o);

/* Nothing free, error out */
if (!freenode)
return false;

/* We sit on a free node, mark it busy */
bitmap_set_bit(b->map, freenode);
assert(b->freecounts[o]);
b->freecounts[o]--;

/* We know that node was free which means all its children must have
* been marked "allocated". Double check.
*/
buddy_check_alloc_down(b, freenode);

/* Reverse-walk the path and break down nodes */
while (o > order) {
/* Next level down */
o--;
freenode <<= 1;

/* Find the right one on the path to node */
if (node & (1u << (o - order)))
freenode++;

BUDDY_NOISE(" order %d, using %d marking %d free\n",
o, freenode, freenode ^ 1);
bitmap_clr_bit(b->map, freenode ^ 1);
b->freecounts[o]++;
assert(bitmap_tst_bit(b->map, node));
}
assert(node == freenode);

return true;
}

void buddy_free(struct buddy *b, unsigned int index, unsigned int order)
{
unsigned int node;

assert(index < (1u << b->max_order));

BUDDY_NOISE("buddy_free(%d,%d)\n", index, order);

/* Get bit number for node */
node = buddy_index_to_node(b, index, order);

BUDDY_NOISE(" node=%d\n", node);

/* We assume that anything freed was fully allocated, ie,
* there is no child node of that allocation index/order
* that is already free.
*
* BUDDY_DEBUG will verify it at the cost of performances
*/
buddy_check_alloc_down(b, node);

/* Propagate if buddy is free */
while (order < b->max_order && !bitmap_tst_bit(b->map, node ^ 1)) {
BUDDY_NOISE(" order %d node %d buddy %d free, propagating\n",
order, node, node ^ 1);

/* Mark buddy busy (we are already marked busy) */
bitmap_set_bit(b->map, node ^ 1);

/* Reduce free count */
assert(b->freecounts[order] > 0);
b->freecounts[order]--;

/* Get parent */
node >>= 1;
order++;

/* It must be busy already ! */
buddy_check_alloc(b, node);

BUDDY_NOISE(" testing order %d node %d\n", order, node ^ 1);
}

/* No more coalescing, mark it free */
bitmap_clr_bit(b->map, node);

/* Increase the freelist count for that level */
b->freecounts[order]++;

BUDDY_NOISE(" free count at order %d is %d\n",
order, b->freecounts[order]);
}

void buddy_reset(struct buddy *b)
{
unsigned int bsize = BITMAP_BYTES(1u << (b->max_order + 1));

BUDDY_NOISE("buddy_reset()\n");
/* We fill the bitmap with 1's to make it completely "busy" */
memset(b->map, 0xff, bsize);
memset(b->freecounts, 0, sizeof(b->freecounts));

/* We mark the root of the tree free, this is entry 1 as entry 0
* is unused.
*/
buddy_free(b, 0, b->max_order);
}

struct buddy *buddy_create(unsigned int max_order)
{
struct buddy *b;
unsigned int bsize;

assert(max_order <= BUDDY_MAX_ORDER);

bsize = BITMAP_BYTES(1u << (max_order + 1));

b = zalloc(sizeof(struct buddy) + bsize);
b->max_order = max_order;

BUDDY_NOISE("Map @%p, size: %d bytes\n", b->map, bsize);

buddy_reset(b);

return b;
}

void buddy_destroy(struct buddy *b)
{
free(b);
}

3 changes: 2 additions & 1 deletion core/test/Makefile.check
Expand Up @@ -18,7 +18,8 @@ CORE_TEST := \
core/test/run-pool \
core/test/run-time-utils \
core/test/run-timebase \
core/test/run-timer
core/test/run-timer \
core/test/run-buddy

HOSTCFLAGS+=-I . -I include

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