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Gamepad.h
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Gamepad.h
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/*
Gamepad.h
A GamePad HID library for Arduino Pro Micro/Leonardo (ATMega32u4)
Copyright (C) 2016 Marek GAMELASTER Kraus
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GAMEPAD_H
#define GAMEPAD_H
#include "HID.h"
#if defined(_USING_HID)
typedef struct
{
uint16_t buttons;
int8_t leftXaxis;
int8_t leftYaxis;
int8_t rightXaxis;
int8_t rightYaxis;
//TODO: implement a R2 and L2 throttles or what it is
} gamepad_report_struct;
class Gamepad
{
private:
gamepad_report_struct reportData;
public:
Gamepad(bool useZRx = false);
void sendUpdate();
void setButtonState(uint8_t button, bool state);
void setLeftXaxis (int8_t value);
void setLeftYaxis (int8_t value);
void setRightXaxis(int8_t value);
void setRightYaxis(int8_t value);
};
#else
#warning "HID is not supported for this chip"
#endif
#endif