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20240203 release build failure #5790
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Apparently the header files in the implementation of the standard library of your compiler have been shuffled. I think you need to add |
Building latest release, or current master? I'd recommend master, since there's been a lot of bug fixes since release. |
this 20240203 release |
let me give it a shot. |
yeah, that resolved one thing, but run into some build issues with lua folder
I am using |
Please note that we officially do not support compiling the game on MacOS due to the state of OpenGL support on that platform, and make no promises that the game will run if successfully compiled. Additionally, we do not (yet) officially support compiling Pioneer to run on ARM64 / Apple Silicon due to the above issue. That being said, if you're willing to submit patches to try to maintain the build system for Apple hardware it'd certainly ease the process of restoring Apple hardware support once the game is (eventually) ported to a more modern rendering API like Vulkan. Regarding the build errors, off the top of my head I'm thinking this is an Apple-specific quirk - that call absolutely should not be ambiguous, unless I'd recommend you try to compile a fresh checkout of |
yeah, i will do that later this weekend 馃憤 |
馃憢 trying to build the latest release, but run into some build issue. The error log is as below:
error build log
full build log, https://github.com/Homebrew/homebrew-core/actions/runs/7776963377/job/21204768739
relates to Homebrew/homebrew-core#161812
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