Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Did I break my live.ppooll.amxd? #133

Open
Pogslammer opened this issue Nov 11, 2023 · 2 comments
Open

Did I break my live.ppooll.amxd? #133

Pogslammer opened this issue Nov 11, 2023 · 2 comments

Comments

@Pogslammer
Copy link

Hi there,

I have what feels like a strange issue. I was messing with live.ppooll.amxd and having a great time, trying things out within Live. Then I used an x_y@ (from the community contributions) to control a flop@ start and length, making some fun glitchy sounds. Since then, the behavior of some acts (flop@ and gg.rainer@ being the ones I've tried) are not working correctly. flop@ doesn't track start and stop with buffer selection, and gg.rainer@ only makes sound if grain size is super small. I've tried deleting and reinstalling everything several times, and tried different versions of Max. Note: things are working as expected in the standalone ppooll in Max. Using the latest update on Live 11. I am attaching a video for reference, hopefully that helps. Thanks for all your hard work!

Screen.Recording.2023-11-11.at.11.32.37.AM.mov
@jpsteccato
Copy link
Contributor

Thanks for writing all this up & the vid, very helpful. Were flop & gg behaving fine before loading that x_y act? I dont even have that on my computer so I'll have to find it somewhere

@Pogslammer
Copy link
Author

Yes, everything was working well before that. Very strange.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants