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When running in lower memory scenarios this could become an issue.
It's actually caused production failures after running for several weeks. The failures may only occur on scores which haven't had a beatmap cached, meaning the queue processor doesn't see enough consecutive errors to quit out, and causing intermittent score processing failures for some users.
The text was updated successfully, but these errors were encountered:
peppy
changed the title
BeatmapStore grows indefinitelyBeatmapStore grows indefinitely (probably needs some kind of expiry logic)
Aug 24, 2023
When running in lower memory scenarios this could become an issue.
It's actually caused production failures after running for several weeks. The failures may only occur on scores which haven't had a beatmap cached, meaning the queue processor doesn't see enough consecutive errors to quit out, and causing intermittent score processing failures for some users.
The text was updated successfully, but these errors were encountered: