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Announcer

A simple and flexible event bus for Ruby. With the recommended settings, it processes event subscriptions on Resque asynchronously. Each event subscription is also processed as a separate Resque job. This allows subscriptions to be executed with different priorities (i.e., in different queues).

It is also possible to publish events to other Redis servers to be processed by other event buses. This is useful when using a multi-service architecture, where several Rails apps can subscribe to each others events.

Installation

Add this to your Gemfile:

gem 'announcer'

Then run

bundle

Or you can install it manually:

gem install announcer

Basic Usage

Configuration

Below is an example of configuring the event bus.

# config/initializers/announcer.rb
Announcer.config do
  publish_to :resque
end

This is all that is needed if Resque is already configured in your app. This will expect Resque to listen to the following queues: publisher, subscriptions_p1, subscriptions_p2, ..., subscriptions_p5. Here the p# refers to the subscription priority. You must configure Resque to evaluate these queues in the expected order.

Subscriptions

Define subscriptions in initializers.

For example:

# config/initializers/announcer/image_processing_subcriptions.rb

Announcer.subscribe_to(:image_uploaded, priority: 1) do |event|
  Image.find(event[:image_id]).process
end

Announcer.subscribe_to(:image_processed, priority: :medium) do |event|
  Image.find(event[:image_id]).send_important_email
end

Priorities

Each subscription has a priority assigned to it. By default, there are 5 priorities (1 through 5), 1 being the highest. This affects the order in which subscriptions are published to. When using the ResquePublisher, this also affects which Resque queue they are placed in, allowing you to configure Resque to run some subscriptions with higher priority.

The following human readable shortcuts are also available:

shortcut priority
highest 1
high 2
medium 3
low 4
lowest 5

By default, all subscriptions are given the medium priority, which is 3 in the default case.

If you'd like more, or less, priorities, you can set the subscriptions.max_priority config value. If you do so, the human readable shortcuts will dynamically conform to the new range, so they're safe to use.

Announcer.config {
  subscriptions.max_priority = 3
}
new shortcut priority
highest 1
high 1
medium 2
low 3
lowest 3

Events

To publish events, simply call the #publish method.

image = Image.create
Announcer.publish(:image_uploaded, image_id: image.id)

Details

Instances

It's possible to have multiple Announcer instances, although this is not necessary for most use-cases.

For example:

# Note: instance names must be globally unique!
synchronous_bus = Announcer.instance("a synchronous event bus")
synchronous_bus.config { |c| c.publish_to :subscriptions }
synchronous_bus.subscribe_to(:an_event) { |event| raise event.inspect }
synchronous_bus.publish(:an_event)

This example publishes directly to the subscriptions (i.e., synchronously), but publishing to resque is also supported with multiple instances, and events published on one instance won't be sent to subscriptions on other instances!

Publishers

There are currently 5 supported publishers. One of which allows you to define an arbitrary block to execute. Note that a publisher doesn't have to submit the event to the subscriptions. It can, for example, simply output the event to a log.

It is possible to define multiple publishers for an event bus. They will all be called synchronously with the #publish method.

For all publishers, you can define global config values in the Announcer.config block. Values defined here will apply to all instances of the respective publisher.

You can also specify per publisher configuration values when calling publish_to in the config block. For example:

Announcer.config do
  publish_to :resque, publisher_queue: 'another_queue'
  publish_to :remote_resque, redis: Redis.new(url: 'server1')
  publish_to :remote_resque, redis: Redis.new(url: 'server2')
end

Now if an event is published, the ResquePublisher will publish on the 'another_queue' queue and the two instances of RemoteResquePublisher will publish the same event to separate Redis servers.

subscriptions

A simple, synchronous publisher. If you configure your event bus to use this publisher, your subscriptions will be executed in line with your call to #publish. Although not ideal for production use, this publisher can be helpful when debugging event bus issues.

Config

No unique configuration

resque

Publishes to the subscriptions on two phases:

  1. Enqueues a publisher Resque job (default queue: publisher)
  2. The publisher job enqueues a subscription Resque job for each subscription (default queue: subscription_p%{priority}). Each subscription is executed as a separate Resque job.
Config
Key Default Description
publishers.resque.publisher_queue 'publisher' Configure the Resque queue used for publishing events.
publishers.resque.subscription_queue_formatter `lambda { s

async_resque

Same as the above resque publisher, but enqueues to the publisher queue asynchronously (in a thread). This can be useful if you want to protect your app from temporary Redis failures, and you can accept a best-effort approach to publishing events. If publishing the event fails, no exception will be raised and your code will continue as before.

Config

Uses the same configuration as the resque publisher.

Unicorn Note

If your using unicorn, or forking in general, you need to restart Celluloid after forking. Celluloid is how Announcer handles publishing events asynchronously.

For unicorn, in your config (e.g., unicorn.rb) you need to specify the following in your after_fork callback:

if defined?(Celluloid)
  Celluloid.shutdown
  Celluloid.boot
end

This will ensure that events will continue to be published asynchronously in your web processes.

remote_resque

Publishes events to a Resque queue on a separate Redis server. This allows you to publish events from one service to another.

Config
Key Default Description
publishers.remote_resque.redis nil Can be a Redis or Redis::Namespace object.
publishers.remote_resque.redis_url nil A redis url (e.g., redis://server:1234)
publishers.remote_resque.redis_namespace resque The namespace to use.
publishers.remote_resque.queue 'publisher' The queue on the redis server to submit the publisher job to.

Custom Blocks

You can also specify custom blocks as publishers:

Announcer.config do
  publish_to do |event|
    puts "An event has occurred: #{event.name} #{event.params}"
  end
end

Be careful not to do anything too time consuming, as all publishers are executed synchronously when you publish an event.

Plugins

Announcer uses the payout/plugins gem and currently supports the following hooks:

  • publish
  • resque_publish
  • subscription

You can enable plugins via the config block:

Announcer.config {
  plugin :plugin_name, additional_args: 'go here'
}

Or outside a config block via the Instance#plugin method:

Announcer.plugin(:plugin_name, additional_args: 'go here')

There is currently one built-in plugin: :logging.

Logging

Announcer.config {
  # Default options shown here.
  plugin :logging, logger: Logger.new(STDOUT), level: :info, log_exceptions: false
}

When this plugin is enabled, debug messages will be logged before and after each of the above listed hooks. If log_exceptions is enabled, then the plugin will catch, log and reraise any exceptions.

Custom Plugins

You can also add your own custom plugins:

Announcer.config {
  plugin {
    before_publish do |event|
      # Do something
    end

    before_resque_publish do |event|
      # Do something
    end

    before_subscription do |subscription, event|
      # Do something
    end
  }
}

See payout/plugins for more details on defining plugins.

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A simple, flexible and asynchronous event bus for Ruby.

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