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[WebGL test #12: [unexpected fragment shader compile status\] (expected: true) Test indexing an array constructor inside a sequence operator: bool(c = (func(), (int[2\](c + 1, c + 2))[1\])) inside a for loop condition]
expected: FAIL
[WebGL test #13: [unexpected fragment shader compile status\] (expected: true) Test indexing an array constructor inside a sequence operator: bool(c = (func(), (int[2\](c + 1, c + 2))[1\])) inside a while loop condition]
expected: FAIL
[WebGL test #14: [unexpected fragment shader compile status\] (expected: true) Test indexing an array constructor inside a sequence operator: bool(c = (func(), (int[2\](c + 1, c + 2))[1\])) inside a do-while loop condition]
expected: FAIL
[WebGL test #15: [unexpected fragment shader compile status\] (expected: true) Test indexing an array constructor inside a sequence operator: c = (func(), (int[2\](c + 1, c + 2))[1\]) inside a for loop expression]