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It would be nice to support multi-threaded rendering. Candidates for Threads.@spawn may be the render(t, dt) call in roll and (perhaps even more importantly) the call to writeframe. This might require some more restructuring since the push!(frames,...) design requires things to be rather sequential.
The text was updated successfully, but these errors were encountered:
It would be nice to support multi-threaded rendering. Candidates for
Threads.@spawn
may be therender(t, dt)
call inroll
and (perhaps even more importantly) the call towriteframe
. This might require some more restructuring since thepush!(frames,...)
design requires things to be rather sequential.The text was updated successfully, but these errors were encountered: