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save double scale mode setting on exit
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jacob1 committed Apr 2, 2016
1 parent 51ff868 commit 623d9ca
Showing 1 changed file with 1 addition and 0 deletions.
1 change: 1 addition & 0 deletions src/PowderToySDL.cpp
Expand Up @@ -1180,6 +1180,7 @@ int main(int argc, char * argv[])
}
#endif

Client::Ref().SetPref("Scale", ui::Engine::Ref().GetScale());
ui::Engine::Ref().CloseWindow();
delete gameController;
delete ui::Engine::Ref().g;
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