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doomsdayinfo.cpp
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/
doomsdayinfo.cpp
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/** @file doomsdayinfo.cpp Information about Doomsday Engine and its plugins.
*
* @authors Copyright © 2013 Jaakko Keränen <jaakko.keranen@iki.fi>
*
* @par License
* GPL: http://www.gnu.org/licenses/gpl.html
*
* <small>This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version. This program is distributed in the hope that it
* will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
* Public License for more details. You should have received a copy of the GNU
* General Public License along with this program; if not, see:
* http://www.gnu.org/licenses</small>
*/
#include "de/shell/DoomsdayInfo"
#include <QDir>
namespace de {
namespace shell {
static struct
{
char const *name;
char const *mode;
}
gameModes[] =
{
//{ "None", "" },
{ "Shareware DOOM", "doom1-share" },
{ "DOOM", "doom1" },
{ "Ultimate DOOM", "doom1-ultimate" },
{ "DOOM II", "doom2" },
{ "Final DOOM: Plutonia Experiment", "doom2-plut" },
{ "Final DOOM: TNT Evilution", "doom2-tnt" },
{ "Chex Quest", "chex" },
{ "HacX", "hacx" },
{ "Shareware Heretic", "heretic-share" },
{ "Heretic", "heretic" },
{ "Heretic: Shadow of the Serpent Riders", "heretic-ext" },
{ "Hexen v1.1", "hexen" },
{ "Hexen v1.0", "hexen-v10" },
{ "Hexen: Death Kings of Dark Citadel", "hexen-dk" },
{ "Hexen Demo", "hexen-demo" },
{ 0, 0 }
};
QList<DoomsdayInfo::GameMode> DoomsdayInfo::allGameModes()
{
QList<GameMode> modes;
for(int i = 0; gameModes[i].name; ++i)
{
GameMode mod;
mod.title = gameModes[i].name;
mod.option = gameModes[i].mode;
modes.append(mod);
}
return modes;
}
String DoomsdayInfo::titleForGameMode(String const &mode)
{
for(int i = 0; gameModes[i].name; ++i)
{
if(gameModes[i].mode == mode)
return gameModes[i].name;
}
return mode;
}
NativePath DoomsdayInfo::defaultServerRuntimeFolder()
{
#ifdef MACOSX
return QDir::home().filePath("Library/Application Support/Doomsday Engine/server-runtime");
#else
return NativePath(QDir::home().filePath(".doomsday")) / "server-runtime";
#endif
}
} // namespace shell
} // namespace de