/
dscompat.cbp
83 lines (83 loc) · 2.59 KB
/
dscompat.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="dsCompat" />
<Option pch_mode="2" />
<Option compiler="msvc8" />
<Build>
<Target title="Debug Win32">
<Option platforms="Windows;" />
<Option output="bin\Debug Win32\dsCompat" prefix_auto="1" extension_auto="1" />
<Option object_output=".\Obj\Debug Win32\dsCompat" />
<Option type="3" />
<Option compiler="msvc8" />
<Option createDefFile="1" />
<Option createStaticLib="1" />
<Compiler>
<Add option="/MTd" />
<Add option="/Od" />
<Add option="/W3" />
<Add option="/ZI" />
<Add option="/DWIN32" />
<Add option="/D_DEBUG" />
<Add option="/D_WINDOWS" />
<Add option="/D_USRDLL" />
<Add option="/DDSCOMPAT_EXPORTS" />
<Add directory="..\..\engine\api" />
</Compiler>
<ResourceCompiler>
<Add directory="..\..\engine\api" />
</ResourceCompiler>
<Linker>
<Add option='/DEF:"..\..\plugins\ds6\api\dsCompat.def"' />
<Add option="/opt:noicf" />
<Add option="/opt:noref" />
<Add library="bin\Debug Win32\Doomsday.lib" />
<Add library="eax" />
<Add library="eaxguid" />
<Add library="dsound" />
<Add library="dxguid" />
</Linker>
</Target>
<Target title="Release Win32">
<Option platforms="Windows;" />
<Option output="bin\Release Win32\dsCompat" prefix_auto="1" extension_auto="1" />
<Option object_output=".\Obj\Release Win32\dsCompat" />
<Option type="3" />
<Option compiler="msvc8" />
<Option createDefFile="1" />
<Option createStaticLib="1" />
<Compiler>
<Add option="/MT" />
<Add option="/W3" />
<Add option="/Ob1" />
<Add option="/DWIN32" />
<Add option="/DNDEBUG" />
<Add option="/D_WINDOWS" />
<Add option="/D_USRDLL" />
<Add option="/DDSCOMPAT_EXPORTS" />
<Add directory="..\..\engine\api" />
</Compiler>
<ResourceCompiler>
<Add directory="..\..\engine\api" />
</ResourceCompiler>
<Linker>
<Add option='/DEF:"..\..\plugins\ds6\api\dsCompat.def"' />
<Add option="/INCREMENTAL:NO" />
<Add library="bin\Release Win32\Doomsday.lib" />
<Add library="eax" />
<Add library="eaxguid" />
<Add library="dsound" />
<Add library="dxguid" />
</Linker>
</Target>
</Build>
<Unit filename="..\..\plugins\ds6\api\dscompat.def" />
<Unit filename="..\..\plugins\ds6\src\driver_sndcmp.cpp" />
<Extensions>
<code_completion />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>