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texturebank.cpp
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texturebank.cpp
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/** @file texturebank.cpp
*
* @authors Copyright (c) 2014 Jaakko Keränen <jaakko.keranen@iki.fi>
*
* @par License
* LGPL: http://www.gnu.org/licenses/lgpl.html
*
* <small>This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or (at your
* option) any later version. This program is distributed in the hope that it
* will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser
* General Public License for more details. You should have received a copy of
* the GNU Lesser General Public License along with this program; if not, see:
* http://www.gnu.org/licenses</small>
*/
#include "de/TextureBank"
#include <QHash>
namespace de {
DENG2_PIMPL_NOREF(TextureBank::ImageSource)
{
DotPath sourcePath;
};
TextureBank::ImageSource::ImageSource(DotPath const &sourcePath) : d(new Instance)
{
d->sourcePath = sourcePath;
}
DotPath const &TextureBank::ImageSource::sourcePath() const
{
return d->sourcePath;
}
DENG2_PIMPL(TextureBank)
{
struct TextureData : public IData
{
Instance *d;
Id id { Id::None };
TextureData(Image const &image, Instance *owner) : d(owner)
{
id = d->atlas->alloc(image);
/// @todo Reduce size if doesn't fit? Can be expanded when requested for use.
}
~TextureData()
{
d->pathForAtlasId.remove(id);
d->atlas->release(id);
}
};
AtlasTexture *atlas { nullptr };
QHash<Id::Type, String> pathForAtlasId; // reverse lookup
Instance(Public *i) : Base(i) {}
~Instance()
{
// Get rid of items before the reverse lookup hash is destroyed.
self.clear();
}
};
TextureBank::TextureBank() : Bank("TextureBank"), d(new Instance(this))
{}
void TextureBank::setAtlas(AtlasTexture *atlas)
{
d->atlas = atlas;
}
AtlasTexture *TextureBank::atlas()
{
return d->atlas;
}
Id const &TextureBank::texture(DotPath const &id)
{
return data(id).as<Instance::TextureData>().id;
}
Path TextureBank::sourcePathForAtlasId(Id const &id) const
{
auto found = d->pathForAtlasId.constFind(id);
if(found != d->pathForAtlasId.constEnd())
{
return found.value();
}
return "";
}
Bank::IData *TextureBank::loadFromSource(ISource &source)
{
auto *data = new Instance::TextureData(source.as<ImageSource>().load(), d);
d->pathForAtlasId.insert(data->id, source.as<ImageSource>().sourcePath());
return data;
}
} // namespace de