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hereticv13gamestatereader.h
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hereticv13gamestatereader.h
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/** @file hereticv13gamestatereader.h Heretic ver 1.3 save game reader.
*
* @authors Copyright © 2003-2013 Jaakko Keränen <jaakko.keranen@iki.fi>
* @authors Copyright © 2006-2013 Daniel Swanson <danij@dengine.net>
* @authors Copyright © 1999 Activision
*
* @par License
* GPL: http://www.gnu.org/licenses/gpl.html
*
* <small>This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version. This program is distributed in the hope that it
* will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
* Public License for more details. You should have received a copy of the GNU
* General Public License along with this program; if not, write to the Free
* Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
* 02110-1301 USA</small>
*/
#ifndef LIBHERETIC_HERETICV13_GAMESTATEREADER
#define LIBHERETIC_HERETICV13_GAMESTATEREADER
#ifndef __JHERETIC__
# error "Using jHeretic headers without __JHERETIC__"
#endif
#include "gamestatereader.h"
/**
* Heretic ver 1.3 saved game state reader.
*
* @ingroup libheretic
*/
class HereticV13GameStateReader : public IGameStateReader
{
public:
HereticV13GameStateReader();
~HereticV13GameStateReader();
static IGameStateReader *make();
static bool recognize(SaveInfo &info);
void read(SaveInfo &info);
private:
DENG2_PRIVATE(d)
};
#endif // LIBHERETIC_HERETICV13_GAMESTATEREADER