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dd_version.h
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dd_version.h
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/**\file
*\section License
* License: GPL
* Online License Link: http://www.gnu.org/licenses/gpl.html
*
*\author Copyright © 2003-2011 Jaakko Keränen <jaakko.keranen@iki.fi>
*\author Copyright © 2007-2009 Daniel Swanson <danij@dengine.net>
*\author Copyright © 2006 Jamie Jones <jamie_jones_au@yahoo.com.au>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301 USA
*/
/**
* dd_version.h: Version Information
*/
#ifndef __DOOMSDAY_VERSION_H__
#define __DOOMSDAY_VERSION_H__
/**
* Version number rules: (major).(minor).(revision)-(release name)
*
* Major version will be 1 for now (few things short of a complete
* rewrite will increase the major version).
*
* Minor version increases with important feature releases.
* NOTE: No extra zeros. Numbering goes from 1 to 9 and continues from
* 10 like 'normal' numbers.
*
* Revision number increases with each small (maintenance) release.
*/
#define DOOMSDAY_VERSION_BASE "1.9.7"
#define DOOMSDAY_VERSION_NUMBER 1,9,7,0 // For WIN32 version info.
//#define DOOMSDAY_RELEASE_NAME "Example"
/**
* DOOMSDAY_RELEASE_TYPE determines the classification of the release.
* Possible values are "Unstable", "Candidate" and "Stable".
*/
#define DOOMSDAY_RELEASE_TYPE "Unstable"
//#define DOOMSDAY_RELEASE_TYPE "Candidate"
//#define DOOMSDAY_RELEASE_TYPE "Stable"
/**
* If DOOMSDAY_RELEASE_FULL is NOT defined, the Win32 version info
* will be marked accordingly, indicating that this is a special build,
* for example, an alpha/beta/release candidate/etc and the SpecialBuild
* string will be populated with the content of DOOMSDAY_RELEASE_NAME.
*/
#define DOOMSDAY_RELEASE_FULL 1
/**
* Version constants. The Game module can use DOOMSDAY_VERSION to
* verify that the engine is new enough. Don't change
* DOOMSDAY_VERSION unless you wish to break compatibility.
*/
#define DOOMSDAY_VERSION 10900 // Don't touch; see above.
#if defined(DOOMSDAY_RELEASE_NAME)
# define DOOMSDAY_VERSION_TEXT DOOMSDAY_VERSION_BASE "-" DOOMSDAY_RELEASE_NAME
#else
# define DOOMSDAY_VERSION_TEXT DOOMSDAY_VERSION_BASE
#endif
#define DOOMSDAY_PROJECTURL "http://sourceforge.net/projects/deng/"
#endif