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m_ctrl.c
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m_ctrl.c
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/* $Id$
* Copyright (C) 2005 Jaakko Keränen <jaakko.keranen@iki.fi>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not: http://www.opensource.org/
*/
/*
* Common controls menu
*/
// HEADER FILES ------------------------------------------------------------
#if __JDOOM__
# include "doomdef.h"
# include "doomstat.h"
# include "m_menu.h"
# include "mn_def.h"
# include "d_action.h"
# include "hu_stuff.h"
# include "s_sound.h"
# include "g_game.h"
# include "d_config.h"
# include "m_ctrl.h"
#elif __JHERETIC__
# include "jheretic.h"
#elif __JHEXEN__
# include "jhexen.h"
#endif
// MACROS ------------------------------------------------------------------
// TYPES -------------------------------------------------------------------
// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
// EXTERNAL DATA DECLARATIONS ----------------------------------------------
extern float menu_alpha;
extern int menusnds[];
extern Menu_t ControlsDef;
// PUBLIC DATA DEFINITIONS -------------------------------------------------
const Control_t *grabbing = NULL;
// PRIVATE DATA DEFINITIONS ------------------------------------------------
// CODE --------------------------------------------------------------------
CTLCFG_TYPE SCControlConfig(int option, void *data)
{
grabbing = controls + option;
}
/*
* spacecat
*/
void spacecat(char *str, const char *catstr)
{
if(str[0])
strcat(str, " ");
if(!stricmp(catstr, "smcln"))
catstr = ";";
strcat(str, catstr);
}
/*
* M_DrawControlsMenu
*/
void M_DrawControlsMenu(void)
{
int i;
char controlCmd[80];
char buff[80], prbuff[80], *token;
const Menu_t *menu = &ControlsDef;
const MenuItem_t *item = menu->items + menu->firstItem;
const Control_t *ctrl;
#if __JDOOM__
M_DrawTitle("CONTROLS", menu->y - 28);
sprintf(buff, "PAGE %i/%i", menu->firstItem / menu->numVisItems + 1,
menu->itemCount / menu->numVisItems + 1);
M_WriteText2(160 - M_StringWidth(buff, hu_font_a) / 2, menu->y - 12, buff,
hu_font_a, 1, .7f, .3f, menu_alpha);
#else
M_WriteText2(120, 2, "CONTROLS", hu_font_b, cfg.menuColor[0],
cfg.menuColor[1], cfg.menuColor[2], menu_alpha);
gl.Color4f( 1, 1, 1, menu_alpha);
// Draw the page arrows.
token = (!menu->firstItem || MenuTime & 8) ? "invgeml2" : "invgeml1";
GL_DrawPatch_CS(menu->x, menu->y - 12, W_GetNumForName(token));
token = (menu->firstItem + menu->numVisItems >= menu->itemCount ||
MenuTime & 8) ? "invgemr2" : "invgemr1";
GL_DrawPatch_CS(312 - menu->x, menu->y - 12, W_GetNumForName(token));
#endif
for(i = 0; i < menu->numVisItems && menu->firstItem + i < menu->itemCount;
i++, item++)
{
if(item->type == ITT_EMPTY)
continue;
ctrl = controls + item->option;
strcpy(buff, "");
if(ctrl->flags & CLF_ACTION)
sprintf(controlCmd, "+%s", ctrl->command);
else
strcpy(controlCmd, ctrl->command);
// Let's gather all the bindings for this command in all bind classes.
if(!B_BindingsForCommand(controlCmd, buff, -1))
strcpy(buff, "NONE");
// Now we must interpret what the bindings string says.
// It may contain characters we can't print.
strcpy(prbuff, "");
token = strtok(buff, " ");
while(token)
{
if(token[0] == '+')
{
spacecat(prbuff, token + 1);
}
if((token[0] == '*' && !(ctrl->flags & CLF_REPEAT)) ||
token[0] == '-')
{
spacecat(prbuff, token);
}
token = strtok(NULL, " ");
}
strupr(prbuff);
if(grabbing == ctrl)
{
// We're grabbing for this control.
spacecat(prbuff, "...");
}
#if __JHEXEN__
M_WriteText2(menu->x + 134, menu->y + (i * menu->itemHeight), prbuff,
hu_font_a, 1, 0.7f, 0.3f, menu_alpha);
#else
M_WriteText2(menu->x + 134, menu->y + (i * menu->itemHeight), prbuff,
hu_font_a, 1, 1, 1, menu_alpha);
#endif
}
}
/*
* findtoken
*/
int findtoken(char *string, char *token, char *delim)
{
char *ptr = strtok(string, delim);
while(ptr)
{
if(!stricmp(ptr, token))
return true;
ptr = strtok(NULL, delim);
}
return false;
}
/*
* D_PrivilegedResponder
*/
int D_PrivilegedResponder(event_t *event)
{
char cmd[256], buff[256], evname[80];
// We're interested in key or button down events.
if(grabbing &&
(event->type == ev_keydown || event->type == ev_mousebdown ||
event->type == ev_joybdown || event->type == ev_povdown))
{
// We'll grab this event.
boolean del = false;
// Check for a cancel.
if(event->type == ev_keydown)
{
if(event->data1 == DDKEY_ESCAPE)
{
grabbing = NULL;
return true;
}
}
// We shall issue a silent console command, but first we need
// a textual representation of the event.
B_EventBuilder(evname, event, false); // "Deconstruct" into a name.
// If this binding already exists, remove it.
sprintf(cmd, "%s%s", grabbing->flags & CLF_ACTION ? "+" : "",
grabbing->command);
memset(buff, 0, sizeof(buff));
// Check for bindings in this class only?
if(B_BindingsForCommand(cmd, buff, grabbing->bindClass))
if(findtoken(buff, evname, " ")) // Get rid of it?
{
del = true;
strcpy(buff, "");
}
if(!del)
sprintf(buff, "\"%s\"", grabbing->command);
sprintf(cmd, "%s bdc%d %s %s",
grabbing->flags & CLF_REPEAT ? "bindr" : "bind",
grabbing->bindClass, evname + 1, buff);
DD_Execute(cmd, false);
// We've finished the grab.
grabbing = NULL;
S_LocalSound(menusnds[5], NULL);
return true;
}
// Process the screen shot key right away.
if(devparm && event->data1 == DDKEY_F1)
{
if(event->type == ev_keydown)
G_ScreenShot();
// All F1 events are eaten.
return true;
}
return false;
}