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gl_draw.h
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gl_draw.h
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/* DE1: $Id$
* Copyright (C) 2003, 2004 Jaakko Keränen <jaakko.keranen@iki.fi>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not: http://www.opensource.org/
*/
/*
* gl_draw.h: Basic Drawing Routines
*/
#ifndef __DOOMSDAY_GRAPHICS_DRAW_H__
#define __DOOMSDAY_GRAPHICS_DRAW_H__
void GL_UsePatchOffset(boolean enable);
// 2D drawing routines:
void GL_DrawPatch_CS(int x, int y, int lumpnum);
void GL_DrawPatch(int x, int y, int lumpnum);
void GL_DrawPatchLitAlpha(int x, int y, float light, float alpha,
int lumpnum);
void GL_DrawFuzzPatch(int x, int y, int lumpnum);
void GL_DrawAltFuzzPatch(int x, int y, int lumpnum);
void GL_DrawShadowedPatch(int x, int y, int lumpnum);
void GL_DrawRawScreen(int lump, float offx, float offy);
void GL_DrawRawScreen_CS(int lump, float offx, float offy,
float scalex, float scaley);
void GL_DrawLine(float x1, float y1, float x2, float y2, float r,
float g, float b, float a);
void GL_DrawRect(float x, float y, float w, float h, float r,
float g, float b, float a);
void GL_DrawRectTiled(int x, int y, int w, int h, int tw, int th);
void GL_DrawCutRectTiled(int x, int y, int w, int h, int tw, int th,
int cx, int cy, int cw, int ch);
void GL_SetColor(int palidx);
void GL_SetColor2(int palidx, float alpha);
void GL_SetColorAndAlpha(float r, float g, float b, float a);
void GL_DrawPSprite(float x, float y, float scale, int flip,
int lump);
// Filters:
void GL_SetFilter(int filterRGBA);
int GL_DrawFilter();
#endif