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gl_font.h
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gl_font.h
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/* DE1: $Id$
* Copyright (C) 2003, 2004 Jaakko Keränen <jaakko.keranen@iki.fi>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not: http://www.opensource.org/
*/
/*
* gl_font.h: Font Renderer
*/
#ifndef __DGL_FONT_RENDERER_H__
#define __DGL_FONT_RENDERER_H__
#ifdef WIN32
# ifndef WIN32_LEAN_AND_MEAN
# define WIN32_LEAN_AND_MEAN
# define NOSOUND
# define NOCOMM
# define NOHELP
# define NOCOLOR
# define NOCLIPBOARD
# define NOCTLMGR
# define NOKERNEL
# endif
# include <windows.h>
#endif
#define MAX_CHARS 256 // Normal 256 ANSI characters.
// Data for a character.
typedef struct {
int x, y; // The upper left corner of the character.
int w, h; // The width and height.
} jfrchar_t;
// Data for a font.
typedef struct {
int id;
char name[256];
unsigned int texture; // The name of the texture for this font.
int texWidth, texHeight;
jfrchar_t chars[MAX_CHARS];
} jfrfont_t;
int FR_Init();
void FR_Shutdown();
jfrfont_t *FR_GetFont(int id);
#ifdef WIN32
// Prepare a GDI font. Select it as the current font. Only available
// on Windows.
int FR_PrepareGDIFont(HFONT hfont);
#endif
int FR_PrepareFont(char *name);
// Change the current font.
void FR_SetFont(int id);
int FR_GetCurrent();
void FR_DestroyFont(int id);
int FR_CharWidth(int ch);
int FR_TextWidth(char *text);
int FR_TextHeight(char *text);
// (x,y) is the upper left corner. Returns the length.
int FR_TextOut(char *text, int x, int y);
#endif // __OGL_FONT_RENDERER_H__