/
de_base.h
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/
de_base.h
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/**\file
*\section License
* License: GPL
* Online License Link: http://www.gnu.org/licenses/gpl.html
*
*\author Copyright © 2003-2012 Jaakko Keränen <jaakko.keranen@iki.fi>
*\author Copyright © 2007-2012 Daniel Swanson <danij@dengine.net>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301 USA
*/
/**
* Engine Core.
*/
#ifndef LIBDENG_BASE_H
#define LIBDENG_BASE_H
// System headers needed everywhere.
#include <assert.h>
#include "de_platform.h"
#include <de/memory.h>
#include <de/memoryzone.h>
#include <de/garbage.h>
#include <de/reader.h>
#include <de/writer.h>
#include <de/c_wrapper.h>
#include "dd_def.h"
#include "dd_share.h"
#include "dd_api.h"
#include "dd_games.h"
#include "dd_plugin.h"
#include "dd_main.h"
#include "dd_input.h"
#include "dd_loop.h"
#include "dd_help.h"
#include "library.h"
#include "nativeui.h"
#include "busymode.h"
#include "zonedebug.h"
#endif /* LIBDENG_BASE_H */