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Fixed|Model Renderer: Missing rendering pass information
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skyjake committed Oct 19, 2015
1 parent 1d53cef commit b77ac2c
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1 change: 1 addition & 0 deletions doomsday/apps/client/src/render/stateanimator.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -219,6 +219,7 @@ DENG2_PIMPL(StateAnimator)
initVariables();

// Set up the appearance.
appearance.drawPasses = &auxData->passes;
appearance.programCallback = [this] (GLProgram &program, ModelDrawable::ProgramBinding binding)
{
self.bindUniforms(program,
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