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Refactor: Organized core resources into packages
Added new packages: - net.dengine.base: contains files shared by the client and server - net.dengine.client: files for the client only - net.dengine.stdlib: Doomsday Script standard library - net.dengine.stdlib.gui: Optional GUI package for the std lib These packages are loaded as "init" packages, meaning they will be loaded by App immediately after the file system has been first populated. This makes them available when the application configuration is parsed (appconfig imported from Config). The "deployPackages" macro can be used to easily deploy packages via the app's .pro file. With these new packages, it is no longer necessary to deploy the individual .de scripts, help strings, and other files. Note that the client's old "data/graphics" and "data/fonts" folders are still untouched and accessed solely via FS1. As a new feature, a package may now specify additional DS module import folders using the 'importPath' metadata variable. The import path is naturally effective only when the package is loaded. The main DED file (doomsday.ded) is now loaded via FS2, explicitly from the net.dengine.base package. Similarly, the help strings are loaded from net.dengine.base by libdoomsday.
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# Client's primary resources | ||
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title: Doomsday Client | ||
version: 1.15.0 | ||
license: GPL 3+ | ||
tags: core client | ||
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importPath <modules> |
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@@ -74,3 +74,5 @@ macx { | |
linkBinaryToBundledLibcore($${1}.dylib) | ||
} | ||
} | ||
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DENG_PACKAGES += net.dengine.stdlib.pack |
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@@ -25,3 +25,4 @@ INCLUDEPATH += $$PWD/libgui/include | |
} | ||
} | ||
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DENG_PACKAGES += net.dengine.stdlib.gui.pack |
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title: Doomsday Script Standard Library | ||
version: 1.15.0 | ||
license: GPL 3+ | ||
tags: core script | ||
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importPath <modules> |
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