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The replication condition COND_InitialOrOwner is not supported in the UnrealGDK. Using it will result in a error during schema generation, and the COND_None will be used on any properties tagged with it at runtime.
The text was updated successfully, but these errors were encountered:
Description
The replication condition COND_InitialOrOwner is not supported in the UnrealGDK. Using it will result in a error during schema generation, and the COND_None will be used on any properties tagged with it at runtime.
The text was updated successfully, but these errors were encountered: