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Releases: stackgl/headless-gl

v8.0.2

29 Feb 22:40
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  • Update build dependencies
  • Include cstint import for building with gcc 13. Thanks mat-sz and wisekaa03
  • Drop support for node 14

Full Changelog: v7.0.0...v8.0.2

⚠️ Note: this release includes prebuilt binaries for node 18 and node 20 on macOS (x64 and arm64) and linux 64bit (including musl implementations). However, this release does not contain prebuilt binaries for Windows. This library should still build on Windows, but won't benefit from fast pre-built installs.

v6.0.2

22 Dec 04:00
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What's Changed

  • Allow DataView in .bufferData() & .bufferSubData() calls by @IvanSanchez in #245
  • Fix build on MacOS + Node 19 by @rotu in #243

New Contributors

  • @rotu made their first contribution in #243

Full Changelog: v6.0.1...v6.0.2

v6.0.1

10 Oct 19:23
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v5.0.3

24 Jun 02:38
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Address an issue (#214) where limits header was not being included when building from source in certain environments.

Thanks to @angelsl for the contribution.

v5.0.0

09 Jan 03:15
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  • Drop node 10 support
  • Update prebuild-install to 7.0.0 for npm 7 compatibility (#225)
  • Update node-gyp to 8.4.1 to add support for building in vs2022 (#224)
  • Update test files to use more modern ES language features
  • Specify the type returned for gl to exclude 2d canvas contexts

v4.9.2

04 Sep 23:16
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Support for Node v16
Fix Node v16 building on macOS (#215)
Drop support for versions of Node below 10.

v4.9.0

25 Nov 06:10
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  • Add OES_vertex_array_object extension (#206)

v4.8.0

26 Sep 03:39
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  • Add EXT_texture_filter_anisotropic extension #203

v4.7.0

25 Sep 03:45
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Features:

  • Add OES_texture_float_linear extension (#202)

v4.6.1

09 Sep 19:52
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Fixes prebuilt binary naming issues in v4.6.0

Features:

  • Add EXT_blend_minmax extension (#199)