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badguy/walking_badguy.cpp: Don't set "walk_speed" to zero when frozen.
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Otherwise the badguy doesn't start walking after being un-frozen.

SVN-Revision: 6549
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Florian Forster committed Mar 5, 2010
1 parent 8a67a77 commit 8c0f32d
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1 change: 0 additions & 1 deletion src/badguy/walking_badguy.cpp
Expand Up @@ -195,7 +195,6 @@ WalkingBadguy::freeze()
{
BadGuy::freeze();
physic.set_velocity_x(0);
set_walk_speed (0.0);
}

void
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