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Releases: szapp/GothicFreeAim

Gothic Free Aim v1.0.0-beta.16

22 Sep 12:54
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v1.0.0-beta.16 - 2017-09-22

Changes since v1.0.0-beta.15

  • Add refined collision detection for projectiles
  • Improve general performance and focus collection
  • Fix falling while in aim movement
  • Allow aiming from running
  • Stop turning animations on aiming onset (ranged combat)
  • Change movement in spell combat (Gothic 2 controls)
  • Disable focus collection while running
  • Add second iteration animations

Attached files

  • Source code includes all script and animation files of this release
  • GFA_Textures.zip includes all binary files (reticle textures), necessary alongside the source code

See the wiki for installation instructions.

Gothic Free Aim v1.0.0-beta.15

17 Sep 15:13
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v1.0.0-beta.15 - 2017-09-17

Changes since v1.0.0-beta

  • Decrease accuracy while aiming
  • Add new damage animations
  • Fix strafing in spell combat (G2ctrl)
  • Send correct perceptions when sneaking while strafing
  • Fix spell inventory bug
  • Fix draw time onset when running
  • Fix recoil camera shift
  • Reset spells only if necessary
  • Fix rare bug on startup
  • Fix error with scrolls

Attached files

  • Source code includes all script and animation files of this release
  • GFA_Textures.zip includes all binary files (reticle textures), necessary alongside the source code

See the wiki for installation instructions.

Gothic Free Aim v1.0.0-beta

15 Sep 14:57
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v1.0.0-beta - 2017-09-15

Rough outline of the most notable changes

  • Add full compatibility with Gothic 1 (portation)
  • Add movement while aiming (including new animations)
  • Rework balancing between bows and crossbows (recoil and steady aim)
  • Rename project (and project files) to Gothic Free Aim (GFA)
  • Provide fix for Gorn in free mine (G1)
  • Fix various bugs in Gothic related to spell combat

v1.0.0-alpha - 2017-07-14

  • Fix auto turning, re-instantiate the use of Npc_GetTarget()
  • Prevent crash on level change with missing focus instances
  • Fix turn rate constant for Gothic 2 controls
  • Allow turning while shooting in Gothic 2 controls
  • Fix possible memory leaks
  • Fix focus collection while in ranged shooting animation
  • Adjust menu descriptions (Gothic 2 controls supported)
  • Heavily reformat all functions for better readability
  • Fix distance measure of trace rays when hitting NPCs
  • Introduce critical hits for auto aiming (balancing)
  • Prevent destruction on impact of slow moving projectiles
  • Allow Gothic's standard hit chance instead of scattering
  • Rework the scattering and ensure hit chance balancing to auto aim
  • Increase Gothic 1 portability by replacing hard coded offsets
  • Fix several crashes on loading (debugging, aim ray vob pointers)
  • Compartmentalize features to allow collisions without free aiming
  • Fix hit registration of bounced off projectiles (no damage)
  • Introduce recoil and fix balancing issue between bow and crossbow
  • Fix balancing issue with critical hits on well-protected targets
  • Color reticle gray when no NPC is in focus, otherwise white
  • Reformat zSpy debugging outputs for readability
  • Check whether LeGo is initialized with the required flags

v0.2.0-alpha.1 - 2017-06-14

  • Fix crash on picking up projectiles after world change

v0.2.0-alpha - 2017-03-05


Attached files

  • Source code includes all script and animation files of this release
  • GFA_Textures.zip includes all binary files (reticle textures), necessary alongside the source code

See the wiki for installation instructions.

G2 Free Aim v1.0.0-alpha

14 Jul 07:48
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Pre-release

v1.0.0-alpha - 2017-07-14

Caution: This is an alpha release. This version was not tested thoroughly.

Changes since v0.2.0-alpha.1

  • Fix auto turning, re-instantiate the use of Npc_GetTarget()
  • Prevent crash on level change with missing focus instances
  • Fix turn rate constant for Gothic 2 controls
  • Allow turning while shooting in Gothic 2 controls
  • Fix possible memory leaks
  • Fix focus collection while in ranged shooting animation
  • Adjust menu descriptions (Gothic 2 controls supported)
  • Heavily reformat all functions for better readability
  • Fix distance measure of trace rays when hitting NPCs
  • Introduce critical hits for auto aiming (balancing)
  • Prevent destruction on impact of slow moving projectiles
  • Allow Gothic's standard hit chance instead of scattering
  • Rework the scattering and ensure hit chance balancing to auto aim
  • Increase Gothic 1 portability by replacing hard coded offsets
  • Fix several crashes on loading (debugging, aim ray vob pointers)
  • Compartmentalize features to allow collisions without free aiming
  • Fix hit registration of bounced off projectiles (no damage)
  • Introduce recoil and fix balancing issue between bow and crossbow
  • Fix balancing issue with critical hits on well-protected targets
  • Color reticle gray when no NPC is in focus, otherwise white
  • Reformat zSpy debugging outputs for readability
  • Check whether LeGo is initialized with the required flags

For a playable version of a previous release (v0.1.1), check out the modification Gothic II - Freies Zielen (German language).

Attached files

  • Source code includes all script files of this release
  • textures.zip includes all binary files (reticle textures), necessary alongside the source code
  • g2freeAim-v1.0.0-alpha.exe is a setup that integrates/updates all files into your Gothic II tNotR installation automatically (downloading the source code and textures separately is not necessary) Only created for major releases

Download Source code and textures.zip.
See README.md for installation instructions.

G2 Free Aim v0.2.0-alpha.1 (Hotfix)

14 Jun 19:57
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Pre-release

v0.2.0-alpha.1 - 2017-06-14

Caution: This is an alpha release. This version was not tested thoroughly.

Hotfix

  • Fix crash on picking up projectiles after world change

For a playable version of a previous release (v0.1.1), check out the modification Gothic II - Freies Zielen (German language).

Attached files

  • Source code includes all script files of this release
  • textures.zip includes all binary files (reticle textures), necessary alongside the source code
  • g2freeAim-v0.2.0-alpha.1.exe is a setup that integrates/updates all files into your Gothic II tNotR installation automatically (downloading the source code and textures separately is not necessary) Only created for major releases

Download Source code and textures.zip.
See README.md for installation instructions.

G2 Free Aim v0.2.0-alpha

24 Apr 07:48
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Pre-release

v0.2.0-alpha - 2017-03-05

Caution: This is an alpha release. This version was not tested thoroughly.

Small batch of improvements


For a playable version of a previous release (v0.1.1), check out the modification Gothic II - Freies Zielen (German language).

Attached files

  • Source code includes all script files of this release
  • textures.zip includes all binary files (reticle textures), necessary alongside the source code
  • g2freeAim-v0.2.0-alpha.exe is a setup that integrates/updates all files into your Gothic II tNotR installation automatically (downloading the source code and textures separately is not necessary) Only created for major releases

Download Source code and textures.zip.
See README.md for installation instructions.

G2 Free Aim v0.1.2

07 Jan 19:36
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v0.1.2 - 2017-01-07

Collection of small fixes and adjustments.

  • Apply screen center fix to hit marker (config)
  • Fix collision for materials without texture
  • Fix bbox check for critical hits
  • Add FAQ to README

For more information on this release, see README.md.

For a playable version of the previous release (v0.1.1), check out the modification Gothic II - Freies Zielen (German language).

Attached files

  • Source code includes all script files of this release
  • textures.zip includes all binary files (reticle textures), necessary alongside the source code
  • g2freeAim-v0.1.2.exe is a setup that integrates/updates all files into your Gothic II tNotR installation automatically (downloading the source code and textures separately is not necessary)

Download either [Source code and textures.zip] or [g2freeAim-v0.1.2.exe].
See README.md for installation instructions.

G2 Free Aim v0.1.1

28 Nov 22:02
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v0.1.1 - 2016-11-28

  • Move the project under the MIT License
  • Fix bug with centering the reticle on the screen

For more information on this release, see README.md.

For a playable version of this release, check out the modification Gothic II - Freies Zielen (German language).

Attached files

  • Source code includes all script files of this release
  • textures.zip includes all binary files (reticle textures), necessary alongside the source code
  • g2freeAim-v0.1.1.exe is a setup that integrates/updates all files into your Gothic II tNotR installation automatically (downloading the source code and textures separately is not necessary)

Download either [Source code and textures.zip] or [g2freeAim-v0.1.1.exe].
See README.md for installation instructions.

G2 Free Aim v0.1.0

27 Nov 23:05
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For more information on this release, see README.md.

For a playable version of this release, check out the modification Gothic II - Freies Zielen (German language).

Attached files

  • Source code includes all script files of this release
  • textures.zip includes all binary files (reticle textures), necessary alongside the source code
  • g2freeAim-v0.1.0.exe is a setup that integrates all files into your Gothic II tNotR installation automatically (downloading the source code and textures separately is not necessary)

Download either [Source code and textures.zip] or [g2freeAim-v0.1.0.exe].
See README.md for installation instructions.