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Landmines can be pressed by thin windows #83112

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EEASAS opened this issue May 7, 2024 · 1 comment · Fixed by #83156
Closed

Landmines can be pressed by thin windows #83112

EEASAS opened this issue May 7, 2024 · 1 comment · Fixed by #83156
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Bug Correct Functionality Consistency Issue The dev team didn't think of everything

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@EEASAS
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EEASAS commented May 7, 2024

Reporting client version: 515.1636

Issue Summary

Mapped landmines can be pressed by a thin window, causing it to explode if you step on it, rather than stepping on it
and stepping off

Round ID:

228465

Testmerges:

Reproduction:

Examine a landmine that is behind a windoor or thindow
image
image

@ShizCalev ShizCalev self-assigned this May 7, 2024
@ShizCalev ShizCalev added Bug Correct Functionality Oversight We have no quality control Consistency Issue The dev team didn't think of everything and removed Oversight We have no quality control labels May 7, 2024
@ShizCalev
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ShizCalev commented May 8, 2024

Got it fixed, just tweaking some visual timings. Will pr tonight

Ghommie pushed a commit that referenced this issue May 16, 2024
…s if they actually pass over said landmine (#83156)

Fixes #83112



https://github.com/tgstation/tgstation/assets/6209658/13531391-6233-471a-8653-a68fc6ea7543



Muh immersion.


:cl: ShizCalev
fix: Atoms on the border of a tile will now only trigger landmines if
they ACTUALLY pass over said mine.
/:cl:
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Labels
Bug Correct Functionality Consistency Issue The dev team didn't think of everything
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