audio-engine
Here are 47 public repositories matching this topic...
Nim bindings to the soloud audio engine (https://github.com/jarikomppa/soloud/)
-
Updated
Mar 15, 2017 - Nim
A valence and arousal mixing engine for the AudioMetaphor project.
-
Updated
Jul 4, 2017 - JavaScript
[Udacity: IOSND] Pitch Perfect records audio and plays it back to the user with one of six settings - fast, slow, high pitch, low pitch, reverb, and echo.
-
Updated
Oct 10, 2017 - Swift
Port Audio audio playback library gem that works with Alternative Audio Gem for Amazon Lumberyard
-
Updated
Oct 30, 2017 - C++
A cross-platform rust library for playing sound through speakers, earbuds or headphones.
-
Updated
Mar 9, 2018 - Rust
Store of simple sounds crafted using Web Audio API
-
Updated
Apr 8, 2018 - JavaScript
An audio player library you can build from source! Integrates libsndfile with portaudio.
-
Updated
Jun 19, 2018 - C
Audio engine for CUDA processing (Windows/Linux)
-
Updated
Nov 9, 2019 - C++
A general audio programming framework with support for visual scripting.
-
Updated
May 5, 2020 - C++
brAudio is a lightweight Audio Engine designed specifically for use in video game applications. It is build on top of the FMOD core API and has support for Audio Sources, Audio Groups and 3D Audio.
-
Updated
Nov 4, 2020 - C++
Powerful audio engine for games!
-
Updated
Nov 26, 2020 - C++
The platform for game development
-
Updated
Apr 17, 2021 - Kotlin
a wrapper for LabSound(graph-based audio engine)
-
Updated
Jun 23, 2022 - Dart
Improve this page
Add a description, image, and links to the audio-engine topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the audio-engine topic, visit your repo's landing page and select "manage topics."