behavior-tree
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My final project for Computer Science degree. A game called 'Ctrl'+It
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Apr 13, 2022
Simple BTCPP v3.8 integration example using ROS2 Humble and Webots
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Mar 1, 2024 - C++
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Oct 11, 2020 - TypeScript
Implementation for a behavior tree dictating the functionality of a vacuum cleaning robot (simple reflex agent).
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Dec 29, 2023 - Python
behaviour tree toolbox (in godot)
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May 12, 2024 - C#
for the publication "A network approach to understanding interspecific interactions within a multi-species flock " (in prep)
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Mar 16, 2019 - R
Unity project with Behavior Tree AI written in C# during the AI Programming course at Uppsala University 2022.
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Apr 8, 2022 - C#
a set of scripts and code examples to use with forester
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Apr 15, 2024 - Rust
Util for unity
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Jan 11, 2024 - C#
A slice of my largest extracurricular project. AI code for my asymmetrical VR Unity game. Fully documented.
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Apr 17, 2024 - C#
A Python extension with C++ of Behavior Tree
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Sep 13, 2017 - C++
AI behaviors implemented in Java using Processing, to imitate real world objects and build interactive games out of them
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Aug 3, 2017 - Java
Place to store information about my work on learning BTs
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Mar 16, 2022
Behaviour tree logic for Unity
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Dec 7, 2022 - C#
A behaviour tree library, developed for automating a computer game.
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May 24, 2024 - Rust
Unity implementation of basic behavior trees and extensions such as utility and external trees.
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Dec 6, 2023 - C#
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May 18, 2017 - Java
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