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A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
PoliNorError is a library that provides error handling capabilities through Retry and Fallback policies. The library has a specific focus on handling potential exceptions within the catch block and offers various configuration options.
[WIP] Allows you to partially (for example, only models) or completely generate a native (without dependencies) C# client sdk according to the OpenAPI specification. Inspired by NSwag. Uses IncrementalGenerators for efficient generation and caching.
The StreamJsonRpc library offers JSON-RPC 2.0 over any .NET Stream, WebSocket, or Pipe. With bonus support for request cancellation, client proxy generation, and more.