The Cross Platform Game Engine
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Updated
Jul 13, 2023 - ActionScript
The Cross Platform Game Engine
User interface components for Starling Framework and Adobe AIR
Known as the "Cross-Platform Game Engine", Starling is a popular Stage3D framework for OpenFL and Haxe
SDK for building Feathers UI (AS3/Starling) applications with MXML
Basic localization support for ActionScript apps
An example preloader for Starling Framework running in Adobe Flash Player in a web browser
Report, track and discuss issues in Adobe AIR. Monitored by Adobe - and HARMAN - and maintained by the AIR community.
Robotlegs 1.x ported to Starling
Fork of Monster Debugger client library with support for Starling Framework
Application that downloads the Feathers SDK (AS3/Starling) and all dependencies
Responsive/Flexible UI controls for Feathers-UI
Example Feathers application built with a Starling port of Robotlegs 1.x
Draw is a Starling powered Graphics implementation.
An Adobe AIR mobile app that uses the Firebase V3 API to save users to do's lists and manage their accounts.
Space Shooter game rewritten in haxe using openfl, starling framework. It was originally made for Actionscript Starling framework.
An Adobe AIR mobile app that uses the Youtube V3 API, Foursquare API, Flickr API and RSS feeds.
An Adobe AIR mobile app that uses the Yelp Fusion & Firebase V3 API to create a small social network for pizza lovers.
Material design spinner for apps powered by Starling and Feathers
An Adobe AIR mobile app that makes extensive use of SQLite to search, filter and suggest names from tens of thousands of records.
An Adobe AIR mobile app that uses the Yelp V2 API, Geolocation, OpenStreetMaps and SQLite.
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