A Unity DOTS framework for my personal projects
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Updated
May 26, 2024 - C#
A Unity DOTS framework for my personal projects
Latios Space Shooter Sample - an open Unity DOTS Project using the Latios Framework
A wonderful list of Game Development resources.
A framework for using FixedUpdate in a simulation world which is linked to a GameObject-based presentation layer.
Basic assets for working with NSprites package
Blob asset compatible hashmap and multihashmap for Unity's ECS
Simulating an archipelago map with Perlin Noise using Unity DOTS.
An up to date VSCode snippet extension for Unity DOTS production 1.1+ that makes data oriented development much easier and faster.
Tween library for Unity ECS/DOTS.
DMotion - A high level Animation Framework for Unity DOTS
Small demo project created using Unity DOTS
Latios Framework Open Project #2 - an Atypical Team with Atyipical Responsibilities
A light flickering system using DOTS.
A 2D Action Platformer Experiment made with ECS/DOTS
CPU and GPU flocking implementations in the Unity game engine. Based on Unity's ECS implementation using DOTS, presented by Mike Acton.
Project to demonstrate the new Unity Entity Component System and the new Unity Physics
A Demo Scene that should help you better understand the noise functions in Unity Mathematics
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