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3.6 mac版 无法创建和导入项目 #31

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efishocean opened this issue Jan 4, 2016 · 4 comments
Open

3.6 mac版 无法创建和导入项目 #31

efishocean opened this issue Jan 4, 2016 · 4 comments

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@efishocean
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3.6 mac版 无法创建和导入项目,player中只要点击select按钮,在对话框中选择完毕目录之后,就崩溃。调试发现崩溃在CCRenderer.cpp :: drawBatchedQuad, line743: memcpy(buf, _quadVerts, sizeof(_quadVerts[0])* _numberQuads * 4); buf 为 Null
这里。

@u0u0
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u0u0 commented Jan 15, 2016

部分电脑确实存在这个问题,楼主可调试后提供一个PR。
我本人的电脑没有重现,暂时无法验证并调试。

@qie56
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qie56 commented Apr 4, 2016

@efishocean 刚开始用quick,也出现了无法导入和创建项目的问题,求问解决方法!!

@kinosang
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存在类似问题,导入项目时会出现卡死的情况

@u0u0
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u0u0 commented Sep 13, 2016

经查证,系统UI框弹出后,部分机器会破坏 opengl的上下文,然后出现卡死。
1、使用命令行
/Quick-Cocos2dx-Community/quick/bin/create_project.sh -p com.tairan.example -f -o /Users/u0u0/Desktop/example -r portrait
2、或直接在路径栏粘贴路径,不要去点select按钮。

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