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GenusLab VR

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A VR experience for Oculus Rift + Touch to explore drawing on a genus two surface and its universal cover, which updates both pictures in real time. This is meant to be used to understand the universal covering of a hyperbolic surface. Developed in Unity 3D.

Development Status

Alpha. Basic drawing (and erasing) features work, but the interface is rather spartan and there is no in-app help or documentation.

This program was developed in a Fall 2018 project in the Mathematical Computing Laboratory at UIC.

Requirements

For building

  • Unity 3D; developed in version 2018.2.1f1
  • Oculus Rift headset
  • Oculus Touch controllers

For running a binary release

  • Windows 10
  • Oculus Rift headset
  • Oculus Touch controllers

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Draw on genus 2 surface in VR

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