An OpenGL application for viewing depth and color video streams from Intel RealSense cameras (D415/D435).
This repository consists of tools and demos presented at the Volumetric Filmmaking meetup at NYC.
Watch the live-stream from the meetup or checkout the WebVR examples.
Looking for a simpler solution that doesn't require code? head over to Depthkit to learn more, our WebVR examples fully support it
Make you get either the Intel RealSense D415/D435. We peronsally prefered working with the D415, as it proved more reliable, but both work with this software. To quickly get started, download a pre-built release of the depth-viewer from here or build it from source. Once you have a binary launch it by double clicking it or calling ./VimeoDepthViewer
from the folder and you should be good to go.
- An easy to use interface based on nanogui.
- Depth clipping for easy background removal.
- Seprate stream view and monitor window for capturing and live streaming a full window using OBS
- Depth filtering (decimation, spatial and temporal filters)
- Fully
git submodules
andCMake
for easy set up
All 3rd party libraries used are included as git submodules
to ease the setup and development process, it should be easy to clone using the --recursive
flag and build everything from source.
- Make sure you have
CMake
installed, for macOS, install Homebrew and run
brew install cmake
- Clone the repository including all the submodules:
git clone https://github.com/vimeo/depth-viewer.git --recursive
- Go inside the folder and create a build folder by running
cd vimeo-depth-viewer && mkdir build
- Run
CMake
by callingcmake ../
from the build folder - Run
make
to build an executable - Run the executable by running
./VimeoDepthViewer
Tested on macOS v10.13.4 & CMake v3.11.4
License file could be found here
For questions and support, ask on StackOverflow. If you found a bug, please file a GitHub issue.
Make pull requests, file bug reports, and make feature requests via a GitHub issue.