Skip to content
View xanathar's full-sized avatar
🐢
I may be slow to respond. Who am I kidding?. I will be VERY slow to respond.
🐢
I may be slow to respond. Who am I kidding?. I will be VERY slow to respond.

Organizations

@wakingviolet @moonsharp-devs
Block or Report

Block or report xanathar

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Pinned

  1. pci-info pci-info Public

    The pci-info crate provides a simple API to enumerate PCI devices across desktop/server operating systems, or to parse PCI headers from files or memory buffers.

    Rust

  2. once-option once-option Public

    A Rust crate implementing an `Option<T>` that can be taken at most once. Useful for members that need to be consumed on drop or cannot be re-set otherwise.

    Rust 2

  3. bidivec bidivec Public

    A crate offering bidimensional arrays, vectors and slices, with batteries included.

    Rust

  4. wakingviolet/FSMsharp wakingviolet/FSMsharp Public

    Incredibly small finite state machine for .NET languages, written in C#. Useful for UIs and games. Runs in .NET, mono, Xamarin and Unity. Specially useful with Unity3D and MonoGame.

    C# 152 18

  5. moonsharp-devs/moonsharp moonsharp-devs/moonsharp Public

    An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.

    C# 1.4k 210

  6. moonsharp-devs/moonsharp_org moonsharp-devs/moonsharp_org Public

    GitHub pages website for the MoonSharp project (https://github.com/xanathar/moonsharp)

    HTML 6 3